A Fighting Game Without Launchers (?)
124K views · Jul 5, 2026 · Gaming
Comments · 522
@JadedAlyx · 2 months ago
They said they wanted to reduce the number of juggles in that Tokyo Game Show presentation that nobody paid attention to.
262
@Supersonic · 2 months ago
I still find it so funny how leading up to the teasers everyone was like "PLEASE dont add meters" and they went the other way with "hmm these juggles kinda arent realistic" lol
230
@Gigasaurus1675 · 2 months ago
Positioning itself as the anti-Tekken is probably a smart move
751
@Azaism · 2 months ago (edited)
It's weird. VF6 looks like there are no launchers but then there is that one clip of Pai's neutral K definitely launching Cielo, and seemingly higher than it ever has before. So I have no idea what to expect in this regard.
358
@Clout_Strife · 2 months ago
Thank you for the video British fighting game man
179
@Hyziant · 2 months ago (edited)
I do like juggling in general in fighting games, but from an aesthetic perspective I do like how the crumple looks compared to the juggling in Tekken or older VF games. Juggling lends itself a bit better to more fantastical scenarios or with more exaggerated move sets
149
@jpVari · 2 months ago
Vf on one end and avatar on the other, and I'm honestly crazy excited for both. Absolutely fucking vibrating beyond excited.
102
@jpVari · 2 months ago
This interpretation of reads makes sense to me, I know people hate throw loops and I know that's as simple a version of a read as it gets but I wish more people had a perspective like that.
43
@premsinha9415 · 2 months ago
Wireman's section in this video was truly insightful. Despite playing for a somewhat long time, I feel like he opened my eyes again to more about Virtua Fighter with his personal philosophy and his take on the history of the series.
35
@cxrgaming923 · 2 months ago
At <a href="https://www.youtube.com/watch?v=uR_GNUGJEd0&t=68">1:08</a> I totally agree. Please remove juggles. Its don't make any sense. You just hit people feet.
7
@omegadeepblue1407 · 2 months ago (edited)
Makes sense, is something Tekken couldn't do because some Tekken characters canonwise can fly or have superforce combined with the speed of lightning so is nearly unpossible a scenario were a Tekken character could not send it's rival flying with a punch.<br><br>So the idea of two different games existing amplifies the spectre of the "Great, TWO CAKES" Phenomenom.<br><br>I hope someone adopts the Yukes (former WWE and UFC games developer) for submission holds.
3
@RanmaruRei · 2 months ago
Well, as a DoA player, I am not that… hmm… puzzled.<br>DoA has launchers but they rarely the main sause of combos in the game. The game is build around stuns. And it looks the same case for VF but without holds.
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