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Absolutely Ridiculous Fighting Game Combos | "Will It Kill?"

133K views · Feb 28, 2026 · Gaming

Comments · 391

  • @zrust451 · 7 months ago

    &gt;KOF15 to start<br>&gt;Pause at near full health<br>It&apos;s like this show never left. I missed it so much.

    1.3K

  • @RedstoneRomel · 7 months ago

    I saw a guy fall to his knees in a Walmart with this playing on his phone

    954

  • @nilyaj · 7 months ago

    Just fell to my knees in the middle of the Walmart &nbsp;😫

    897

  • @chronosanaki5174 · 7 months ago

    The return of Will It Kill is a recession indicatior

    1.1K

  • @6bgHateAccount · 7 months ago

    sometimes you vote yes when its a game you play just because you want to be pissed off at the character doing the combo

    560

  • @deaddreamdance · 7 months ago

    The only reason I would ever vote No if I see CosmonautSpiral on Guile is if I think the round will time out before the combo finishes.

    177

  • @LVArcher · 7 months ago

    Never bet against Willard Killard

    296

  • @Ali_saad3 · 7 months ago

    Dust off the rocks gamblers we are going homeless

    217

  • @BelieveVAL · 3 weeks ago

    missing this series right about now

    3

  • @pigsplayinggames · 6 months ago

    met sajam at ff and he told me to vote yes no no on the first three gimme my fistbump back bro

    37

  • @runbutescape · 7 months ago (edited)

    THE RETURN OF WILLARD D. KILLARD<br><br>Love to see the unedited Erika/Will clip make it in!<br>So a bit of context of what&apos;s going on in the Umineko clip at the end <a href="https://www.youtube.com/watch?v=jViGMI5GPKc&amp;t=2115">35:15</a> (plenty of jank in the game):<br>- All characters have an ability (a passive) that activates whenever you Hard Tag or &quot;Meta Declare&quot; (the glass shattering effect with background change; gives you the &quot;Meta World&quot; if your opponent doesn&apos;t refute it with meter). &quot;Meta Declare&quot; activates both character abilities at the same time (duration dependent on ability), and gives access to &quot;Meta Supers&quot;; universal meter-less supers (641236C) that can be done as long as the &quot;Meta World&quot; belongs to you.<br><br>- Erika/Willard is one of (if not) the most damaging team in the game; &lt;VERY GOOD&gt; off any hit which is made easy with Erika&apos;s big moves (2B, f.5B). Will is the most combo-monster character in the game since his 236AB (EX Tornado) allows him to launch the opponent from anywhere, including OTG. Both Erika and Will&apos;s MetaSupers have very high damage values (999 and 765 respectively), and have 70% minimum damage (Erika: 699, Will: 535 after all the proration). Effectively, Erika&apos;s &quot;Meta Super&quot; damage is the highest in the game (realistically since Jessica and Rosa&apos;s are unable to be combo&apos;d into and are scaled to 10% like normal).<br><br>- Will&apos;s ability - SP Cancel - gives him and his partner (on activation) the ability to cancel specials into stronger specials once. However, a quirk about it is that using SP Cancel actually puts the opponent in a juggle state (if not blocking), meaning SP Cancel&apos;d specials can hit people out of DP invuln, OTG, etc. Erika especially loves this as a partner since she can link two &quot;Meta Supers&quot; by doing [Meta Super &gt; whiff TK j.214C &gt; Meta Super] for a ton of damage.<br>Meta Super starters are typically going to be a guaranteed 1998 damage + OTG + [4]6B oki, but one difficult way to extend it is by doing [whiff TK j.214C &gt; dl.j.214AB &gt; 5A], with Erika&apos;s 4f 5A being a 1f link. This works since SP Cancel puts Rosa into a juggle state, with one hit of j.214AB being considered a grounded hit; causes a re-stand.<br><br>- Bursts are a thing in the game, but they can only be done as long as you are grounded, and when your partner is available with at least 2 Bars of meter. Blocking a Burst does not end the combo for same-move proration purposes (as you see with the combo counter and damage). Regardless, Will would&apos;ve continued from Attack Tag with his BnB string (2A &gt; 2B &gt; 6B &gt; 2C &gt; 6C) as normal without the Burst bait. Getting Stunned also restricts Bursting until you get out of the combo.<br><br>- The reason why the &quot;Meta Declares&quot; (and &quot;Meta Supers&quot;) happen so often is because Erika/Will combos for so long that the Meta Gauge (the red meter under the timer) regens until it&apos;s available again. There are still optimization of course (Erika&apos;s 2A does a little more damage and stalls Meta Regen a little longer, Will can land 6C &gt; 2C &gt; f.5C instead of 6C &gt; Dash f.5B at midscreen against Rosa), but this is as optimal as it realistically gets in an actual match.

    157

  • @Suprapika · 6 months ago

    <a href="https://www.youtube.com/watch?v=jViGMI5GPKc&amp;t=2045">34:05</a> That is the most insane wavedash I&apos;ve seen in my life. Holy shit look at him go

    12

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