Absolutely Ridiculous Fighting Game Combos | "Will It Kill?"
133K views · Feb 28, 2026 · Gaming
Comments · 391
@zrust451 · 7 months ago
>KOF15 to start<br>>Pause at near full health<br>It's like this show never left. I missed it so much.
1.3K
@RedstoneRomel · 7 months ago
I saw a guy fall to his knees in a Walmart with this playing on his phone
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@nilyaj · 7 months ago
Just fell to my knees in the middle of the Walmart 😫
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@chronosanaki5174 · 7 months ago
The return of Will It Kill is a recession indicatior
1.1K
@6bgHateAccount · 7 months ago
sometimes you vote yes when its a game you play just because you want to be pissed off at the character doing the combo
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@deaddreamdance · 7 months ago
The only reason I would ever vote No if I see CosmonautSpiral on Guile is if I think the round will time out before the combo finishes.
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@LVArcher · 7 months ago
Never bet against Willard Killard
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@Ali_saad3 · 7 months ago
Dust off the rocks gamblers we are going homeless
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@BelieveVAL · 3 weeks ago
missing this series right about now
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@pigsplayinggames · 6 months ago
met sajam at ff and he told me to vote yes no no on the first three gimme my fistbump back bro
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@runbutescape · 7 months ago (edited)
THE RETURN OF WILLARD D. KILLARD<br><br>Love to see the unedited Erika/Will clip make it in!<br>So a bit of context of what's going on in the Umineko clip at the end <a href="https://www.youtube.com/watch?v=jViGMI5GPKc&t=2115">35:15</a> (plenty of jank in the game):<br>- All characters have an ability (a passive) that activates whenever you Hard Tag or "Meta Declare" (the glass shattering effect with background change; gives you the "Meta World" if your opponent doesn't refute it with meter). "Meta Declare" activates both character abilities at the same time (duration dependent on ability), and gives access to "Meta Supers"; universal meter-less supers (641236C) that can be done as long as the "Meta World" belongs to you.<br><br>- Erika/Willard is one of (if not) the most damaging team in the game; <VERY GOOD> off any hit which is made easy with Erika's big moves (2B, f.5B). Will is the most combo-monster character in the game since his 236AB (EX Tornado) allows him to launch the opponent from anywhere, including OTG. Both Erika and Will's MetaSupers have very high damage values (999 and 765 respectively), and have 70% minimum damage (Erika: 699, Will: 535 after all the proration). Effectively, Erika's "Meta Super" damage is the highest in the game (realistically since Jessica and Rosa's are unable to be combo'd into and are scaled to 10% like normal).<br><br>- Will's ability - SP Cancel - gives him and his partner (on activation) the ability to cancel specials into stronger specials once. However, a quirk about it is that using SP Cancel actually puts the opponent in a juggle state (if not blocking), meaning SP Cancel'd specials can hit people out of DP invuln, OTG, etc. Erika especially loves this as a partner since she can link two "Meta Supers" by doing [Meta Super > whiff TK j.214C > Meta Super] for a ton of damage.<br>Meta Super starters are typically going to be a guaranteed 1998 damage + OTG + [4]6B oki, but one difficult way to extend it is by doing [whiff TK j.214C > dl.j.214AB > 5A], with Erika's 4f 5A being a 1f link. This works since SP Cancel puts Rosa into a juggle state, with one hit of j.214AB being considered a grounded hit; causes a re-stand.<br><br>- Bursts are a thing in the game, but they can only be done as long as you are grounded, and when your partner is available with at least 2 Bars of meter. Blocking a Burst does not end the combo for same-move proration purposes (as you see with the combo counter and damage). Regardless, Will would've continued from Attack Tag with his BnB string (2A > 2B > 6B > 2C > 6C) as normal without the Burst bait. Getting Stunned also restricts Bursting until you get out of the combo.<br><br>- The reason why the "Meta Declares" (and "Meta Supers") happen so often is because Erika/Will combos for so long that the Meta Gauge (the red meter under the timer) regens until it's available again. There are still optimization of course (Erika's 2A does a little more damage and stalls Meta Regen a little longer, Will can land 6C > 2C > f.5C instead of 6C > Dash f.5B at midscreen against Rosa), but this is as optimal as it realistically gets in an actual match.
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@Suprapika · 6 months ago
<a href="https://www.youtube.com/watch?v=jViGMI5GPKc&t=2045">34:05</a> That is the most insane wavedash I've seen in my life. Holy shit look at him go
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