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Pyramid Head - A Deconstruction of Villainy

799K views · Oct 13, 2024 · Gaming

Comments · 848

  • @Zapzel24 · 1 year ago

    Fun Fact: Pyramid Head starts wielding the Great Knife around the same time James acquires the Bloody Knife from Angela. Almost like the idea of self harm was seeded in his mind and manifested through Pyramid Head.

    7.2K

  • @twistedturnip8487 · 1 year ago

    I like the idea of pyramid head just up and leaving when he's done what he needs to, like he's clocking out of a nine to five then wandering off to his other silent hill appearances

    5K

  • @Xehanort10 · 1 year ago

    <a href="https://www.youtube.com/watch?v=eLd3Sh1eZCQ&amp;t=898">14:58</a> PH killing Maria is his way of telling James &quot;She&apos;s not Mary. Mary&apos;s dead and you killed her. Accept it.&quot;

    3.9K

  • @NotAGoodUsername360 · 1 year ago (edited)

    Pyramid Head is not punishing James for his sins. He&apos;s violently stripping his sins away until he confesses them. <br><br>He looks and acts like a punisher because that&apos;s what James wants. But Pyramid Head isn&apos;t actually doing that. He&apos;s actually killing all the monsters that are his sins made manifest.<br><br>Why does Pyramid Head keep killing Maria? Because Maria is one of James&apos; monsters, and his most powerful one. Even Pyramid Head is unable to keep her from coming back- only James can do that.

    1.8K

  • @Xehanort10 · 1 year ago

    <a href="https://www.youtube.com/watch?v=eLd3Sh1eZCQ&amp;t=251">4:11</a> The artist who designed him for the original Silent Hill 2 hates the overuse of him after it. And I don&apos;t blame him because Pyramid Head only makes sense in 2 being the embodiment of James&apos;s guilt and wanting to be punished for killing Mary.

    3.1K

  • @alicenolfi2095 · 1 year ago (edited)

    Pyramid Head is kind of like an angel, in the strictest sense: A punisher of the sinful. Relentless. Powerful. Brutal.

    1.7K

  • @johnnguyen9136 · 1 year ago

    Something else I would like to add is that to me: the pyramid on his head represents the heavy guilt he cannot bear to look at because that metal pyramid on his head looks so heavy and how you can&apos;t see his face.

    1.9K

  • @JohnathanFallSeasonGuy · 1 year ago (edited)

    Fun fact: in the OG game you can find PH’s great knife as a weapon and if you equip it, turn off the radio and flashlight, the monsters will run from you.

    859

  • @Boreasnorm6391 · 1 year ago

    I feel that too many people have tried to focus on what Pyramid Head looks like under the helmet. To me, that was never the point. It what he does that’s so terrifying and important. He never speaks, he doesn’t give many clues as to what his true purpose is. He’s meant to be mysterious.

    1.6K

  • @CesRaisons · 1 year ago

    Pyramid head is one of the very few monsters I still get nervous over, there’s something so wrong about him to me. I projected all my fears onto him and he soaked it like a sponge

    2.1K

  • @Icarus-I37 · 1 year ago

    In the newest Puss In Boots, Puss is literally pursued by death, who concedes defeat once Puss outgrows him.<br>Just an example of the archetype being given characterization, AND disappearing once the needed lesson is learned.

    482

  • @Justmemyguy · 1 year ago

    The 3rd encounter with pyramid head where you&apos;re in the small room was ingenious at the time. This was back before you could just whip out a smart phone and look up how to beat a particular part of a game. Nowadays we know you can just run around and avoid him until the siren goes off, but back when it first came out we ran around trying our best to figure out how to beat this boss and blasting all of our ammo panicking.<br>It really made you feel hopeless against pyramid head. And the relief when that siren goes off is a feeling you can&apos;t replicate when you know in advance what to expect. That encounter the very first time I played SH2 was the single most helpless I&apos;ve ever felt in a video game before or since.

    735

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