The History of Quake with Tim Willits
447K views · Dec 10, 2019 · Gaming
Comments · 1.5K
@NoclipDocs · 6 years ago · pinned
YOU HAVE LOST THE LEAD. TWO FRAGS LEFT. YOU HAVE TAKEN THE LEAD. ONE FRAG LEFT.
1.1K
@ljuglampa · 6 years ago
Wow I wanted this to be like 2 hours longer... I'd love to see a proper Quake documentary, please!?
988
@Optofix9000 · 5 years ago
Also Tim Willits: "Lemme tell you about the time i set up American McGee to get Fired from ID software....."
438
@iwiffitthitotonacc4673 · 6 years ago
Btw, there's still people playing multiplayer in each Quake game. Arena shooters are timeless.
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@Qrofol · 6 years ago
"He [Carmack] was always into the Elder Gods."<br>So that's how he got his coding powers. Explains a lot, to be honest.
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@conzmoleman · 5 years ago
still can’t believe the balls on Willits to claim he “invented the idea of deatmatch maps in 1996” when services like DWANGO existed two years earlier and even Rise of the Triad had DM maps.
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@pearljaime2 · 5 years ago (edited)
Did I tell you, guys, when I taught McGee all the wrong things on level design so he would get blasted?<br><br>-Tim Willits<br>According to Sandy
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@FilipGiera · 6 years ago
I still consider the Quake logo to be one of my favorite game logos of all time. It's dark, ominous, powerful. I'd be willing to tattoo it on myself.
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@TaswcmT · 5 years ago
If it looks like a duck, walks like a duck and quacks like a duck... I am not very familiar with this Mr. Willits, but he gives off vibes that fit the description perfectly. Not sure if backstabbing snakes actually quack, but that is besides the point.
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@RocketJumpNinja · 6 years ago
That Quake II jet sound ... I still just listen to it over and over. That's one thing I used to love so much about the Quake universe, the atmosphere they put in was so cool I just wanted to be there, always. Then the fact it had game play so good it made me stop playing every other game ... and that's why I've been playing Quakes for over 21 years now.<br><br><br>Quake is meant to be the greatest game of all time. It still is for me, but I wish it was for everyone else too. Sad.
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@Dukefazon · 5 years ago (edited)
I'd LOVE an interview with Trent Reznor going into the deepest details about the OST and SFX of the first Quake. I'm interested in every bit of info from him.<br><br>This dude looks like he's such a nice guy. Reminds me of someone I know I think.
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@mrratchet · 6 years ago
Loved Q3. The Dreamcast version is still playable online to this day. It even STILL has cross-play with the PC version (provided you have patch 1.16n and the DC mappack installed on PC). Quake 3 was so ahead of its time.
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