Quake changed video games forever | John Carmack and Lex Fridman
180K views · Aug 6, 2022 · Science & Technology
Comments · 418
@icarus372 · 4 years ago
If you listen closely you can hear joe desperately trying to get in the room
637
@theogofguitar · 4 years ago
I love as a lifelong gamer seeing these historic game designers getting the kind of treatment we give musicians and directors. It’s one of the few mediums that is so young that we can watch the birth and evolution in a generation or two
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@slingshotcrazy · 4 years ago
Man’s a genius, plain and simple!! There’s not a gamer period, who shouldn’t be thanking John Carmack for his influence and mad programming skills in some way or other such is his influence and genius!!!
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@fl00d69 · 4 years ago (edited)
Quake 1 is about as close to religious experience as I've ever encountered.<br>Plot twist - that was mostly about Trent Reznor's soundtrack. Still epic to this day.
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@kommanderkeen · 1 year ago
I have the Quake logo tattooed on my arm. It was this game that made me interested in being a programmer
22
@jpalmz1978 · 4 years ago
“You get into programming not because you care about the syntax of the language but because the language lets you do something you care about”<br><br>Love it 😁 (because some of my routines are ugly)
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@joshuamitcham1519 · 4 years ago
Quake 3 Arena was the real game changer.<br> In terms of map size,movement and online multiplayer interaction,it was mindblowing.
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@Cereaza2 · 4 years ago
John Carmack is such an archetype. A monoemotional, hyper-rational, empathetic and rigourous thinker.. I've never listened to Carmack and thought anything less than he has thought about everything he's said for years and he truly believes it. He found what he was passionate about early, and I almost wonder if every 'nerd' archetype in our modern media was based on his work at Id software.
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@eeronat · 4 years ago
Can we also admire Lex once again for being able to get guests like this and keep them fully engaged for hours on end.
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@ruukaoz · 4 years ago (edited)
i think its fantastic what John has started in the 90's. Tim Sweeney took the modding further, and built a massive business on it with the unreal engine.
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@gunrok1779 · 4 years ago
Those were the days! We LAN'd Doom, Doom2, Quake, Quake2, WarCraft II Tides of War, Diablo, what a time!! Quake 2 was my absolute favorite!
10
@zosoo7 · 4 years ago
Carmack is a special person, he consistently reminds me about the joy of programming. I love his comment around the 18 minute mark about learning all the abstractions in a stack. This usually isn't practical (or possible) when it comes to earning a paycheck engineering systems, but when it comes to the joy of the craft he is spot on.
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