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Releasing a Game After 3 Years of Development – Was It Worth It?

49K views · May 5, 2026 · People & Blogs

Comments · 148

  • @Fluxxn · 4 months ago

    yooo Frog Holm devlog lets goo

    13

  • @CryptKeeper496 · 4 months ago

    I’m so moved by this. There’s something genuinely heartening about your origin story, and it’s easily one of the most wholesome I’ve watched. Rooting for your amazing studio and can’t wait to see where your next adventure takes you!

    1

  • @THEROOFInteractive · 4 months ago

    What a beautiful video!! The game and the writing IS amazing!

    17

  • @LockChopper · 4 months ago

    Yay!

    2

  • @7dakzar · 4 months ago

    Love the videos and the game! You are talented devs, so I think what held back the game was the fact that it felt like too many games in one. The fact that you recognized that your main problem was skipping the prototyping phase means you guys won't have that problem again though! This isn't a step back, but a great step ahead now that you have 3 years and a fully shipped game under your belt. Excited to see what you make next!

    37

  • @kalichi09 · 4 months ago

    love the style smmmm!!!

    4

  • @ivyjuicegames · 4 months ago

    wish u guys the best the game! <3

    5

  • @studionachtwerk · 4 months ago

    Keep it up guys! Love your videos

    3

  • @luisgerardocar9 · 4 months ago

    Great story! Cheers from Mexico

    3

  • @CollectorDevLegacy · 4 months ago

    Hey there! This game looks outstanding! I am also an indie dev and I have to say I LOVE the amount of motivation and courage you guys had, I can't wait to see more games from you guys if you decide to make more

    1

  • @SentimentGames · 4 months ago

    We love the videos and games, and feel you on all the mistakes made. Excited for what's to come! :)

    5

  • @Maskborne · 4 months ago

    Thank you for sharing your journey! I hope you manage to reach more people soon :)

    2

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