[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)
75K views · Nov 8, 2019 · Gaming
Comments · 128
@nick.permyakov · 6 years ago · pinned
"Cosiendo la vela", 1896 ("Mending/Sewing the Sail") by Sorolla seems to be the painting Jon mentioned in the talk.
65
@lotus143-c · 2 years ago
I was at rhe edge of my seat when Jonathan Blow started speaking. About 0.005% of my existence was waiting to see if he was fluent in Mandarin or Taiwanese Hokkien lol
18
@Kavukamari · 6 years ago
THAT EMAIL IM DYING
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@StandaNovák · 5 years ago
<a href="https://www.youtube.com/watch?v=aVb6-Rkz7W4&t=3798">1:03:18</a> Hi bro!<br>What a level of confidence! :-)
21
@rupert1909 · 4 years ago (edited)
Story in videogames suck because they're almost never told in a way that actually takes advantage of the medium.<br>People praise RDR2's story but it's just a bunch of cutscenes. What does that have to do with an interactive medium like videogames?<br>It's just a Pixar movie interwoven with and constantly interrupting the game, taking control away and ignoring player agency.
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@skiz8848 · 6 years ago
the person who sent that email sounds like a total redditor
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@mimisaiko · 3 years ago (edited)
I'll share some thoughts about deep knowledge. It's something that emerges when you learn a lot. It's not a shortcut, it's an ability you acquire to see shortcuts. It's very hard to describe since people without it have way less experience and knowledge than people who have it. There's a great book talked a bit about this topic named "Why don't student like school?"
2
@Irockman1 · 6 years ago
So much wisdom in this talk.
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@stacymitchell1890 · 6 years ago
Thank you so much for sharing! I'm so glad this is finally up!
8
@VictorHugoVideos · 1 month ago
<a href="https://www.youtube.com/watch?v=aVb6-Rkz7W4&t=607">10:07</a> villain origin
@mvargasmoran · 6 years ago
I'm liking the Chef John Music at the start.
4
@gaspode8 · 5 years ago
The timing ... The talk (without the Q&A) was exactly 1 hour. Accurate to the second.
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