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A Course About Game Balance

357K views · Feb 7, 2017 · Education

Comments · 408

  • @Pds3.14 · 5 years ago (edited)

    Imagine the first chess players &quot;are two knights worth more than a rook?&quot;<br>&quot;I dunno. Guess we need to wait hundreds of years for more people to play this game.&quot;

    523

  • @Pds3.14 · 5 years ago

    &quot;players being buggy.&quot;<br>Simply delete the player and allocate a new one.

    358

  • @helloofthebeach · 8 years ago

    This video is basically the syllabus for an amazing class that I&apos;ll never get to take. 😐

    1K

  • @TheEcoolarg · 9 years ago

    Omg love how fast he talks, Like the exact speed to never stop paying atention

    570

  • @Tomix4k · 5 years ago

    <a href="https://www.youtube.com/watch?v=tR-9oXiytsk&amp;t=597">9:57</a> I thought a game that lies about probability to the player would be hard to find, but the GBA Fire Emblem games instantly came to mind.<br>When the game says you have &quot;99 hit&quot;, you intuitively think that your chance to hit an attack is 99%, but the game rolls two numbers between 0 and 99, then compares their average to 99, resulting in a 99.99% chance to hit.<br>This discrepancy is more noticeable near the extremes, with &quot;10 hit&quot; being 2.1% chance to hit.<br>All this goes along well with the players thinking &quot;90% never misses&quot; and &quot;10% never hits&quot;, which sounds like a fallacy when I write it like that, but that&apos;s really how we video gamers think.

    196

  • @jordanzish · 9 years ago

    I love what he said about math being a learnable skill. I never considered myself good at math, but when I finally found a need for it outside of high school, I learned what I had to. I think a lot of people also think being good at math means being able to calculate things on the spot in your head, but really it&apos;s just knowing what mathematical tools to use and when. Much like Excel, it can be a tool that with a bit of setup, does a lot of the work for you.

    703

  • @FelixIakhos · 9 years ago

    This guy talks as if he&apos;s constantly consuming Mario stars, great stuff!

    258

  • @MisterKidX · 5 years ago (edited)

    <a href="https://www.youtube.com/watch?v=tR-9oXiytsk&amp;t=980">16:20</a> &quot;In reality the data is always trying to trick you, they&apos;re very mean&quot;<br>Respect Ian, been following you for a while now, and a lot from my teachings is based on your wonderful, free, courses.

    105

  • @the85thgaming32 · 9 years ago

    I wish my college had this course. This is the kind of stuff as i child went through my head and now as an adult i try to piece together. Amazing talk thank you so much for this.

    75

  • @nerdierthanthou1747 · 5 years ago

    His voice and mannerisms remind me so much of Dan from the classic Extra Credits show. I love it!

    18

  • @bap-den · 3 years ago

    I&apos;ve now been in the industry for 8 years, and your blog Game Design Concepts has been decisive in building my skill Mr Schreiber. <br>I&apos;m happy to find you here now that I understand how much I lack a thinking in Game Balance. Thank you 🙌

    8

  • @CheFisher · 5 years ago

    I want this person to whisper sweet game-balance-design-nothings in my ear every night before I go to sleep. Amazing.

    9

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