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Why Does Final Fantasy VII Revelation Have No Hard Mode?

6.4K views · Sep 23, 2026 · Gaming

Comments · 38

  • @goodthings2life · 6 days ago

    My only complaint has been that enabling the Streamline Progression features should disable certain trophies. It&apos;s not a deal breaker for me, but I generally feel this way. <br><br>Otherwise, whether I&apos;m learning the mechanics the hard way or using a guide that teaches me how to cheese a fight makes no difference... I&apos;m still putting in the effort to master the system.<br><br>I don&apos;t feel the same is true if just turning on a button that eliminates the need to know anything.

  • @CJLAKE1 · 6 days ago

    I Platinumed the FF7 Rebirth at 297hrs back in April 2024.

    2

  • @mihaelkennedy · 4 days ago

    Sadly, I decided to skip the 3rd part due to it being digital only. But this news makes it easier to skip and ignore . I platinumed both remakes though.

  • @LoreaccurateUI · 2 days ago

    ANYONE ELSE HAPPY CAUSE HE BEAT THE SERPENT IN THE SWAMP IN REBIRTH?

  • @LoreaccurateUI · 2 days ago

    THEY WON T AUTOMATE THE &quot;THKING&quot;.THERE WILL NEVER BE A FIRE ONLY PATH OR ICE ONLY PATH...U NEED TO ACTUALLY LOOK AT WHAT U VE GOT UPGRADED AUTOMATICALLY TO USE AS UR ACE TO WIN.

  • @Tony_ATP · 6 days ago

    Knights of the Round materia with the summoner FIT will break the game anyway.

    2

  • @DwillGame · 5 days ago

    I think it&apos;s fine honestly I never liked the hard mode 📳 because it limited magic and made items pretty much useless. Because most people didn&apos;t even use them on their first playthrough

  • @KirlewHarmonik · 6 days ago

    This is dumb AF. Why not include both hard mode and automatic leveling?

    4

  • @Moxxiemorgan · 6 days ago

    I’m sorry but if you don’t want to use certain features…. Don’t use them. They’re not for you and that’s alright 🤷🏻‍♀️

    1

  • @the_almightygamer · 7 days ago (edited)

    I always assumed there&apos;s no hard mode because it&apos;s because Tifa&apos;s new outfit will be the thing making me hard.<br>Okay jokes aside, I actually can&apos;t believe they&apos;re doing this. The extremely heavy hand holding and accessibility I already knew about was bad enough. But this auto level up? I am honestly shocked. I feel like square enix are desperately trying to make this game as accessible as possible and it&apos;s actively ruining their game design. They have no confidence in the side content so they&apos;ve already included a bunch of stuff like fast forwarding dialogue among other things but an auto level up is just a step too far. They&apos;re probably hoping to tell to as many people as possible forgetting that a game like elden ring, a very difficult game with almost no handholding, sold 30 million copies. This dumbing down of gameplay in the name of accessibility is what caused Wolverine to get the backlash that it did. And this looks worse than that. I thought more about accessibility recently, and I genuinely think it should be features that help disabled people. Not features that dumb down the game to make it easier to play. Because if that&apos;s the mindset if the studios, they will continue putting out low quality side content knowing most players will skip it(because indeed most players who buy games don&apos;t even finish them therefore wont do side quests either). I honestly cannot see this in any positive way

    5

  • @greatusa8088 · 4 days ago

    Honestly, the combat systems in Monster Hunter*, *Black Myth*, and *Stellar Blade are all better than *FF7*&apos;s. There is no way to salvage *FF7*; it is simply too complex and chaotic—and the sales figures have already proven everything.

  • @monsterhuntervideos4446 · 5 days ago

    Chapter selection should only be for clearing up side content, whereas any hard challenges can just be included post game in the first playthrough, thus not wasting my time.

    1

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