#81 - Mick Gordon Interview (DOOM, Killer Instinct, Mixing, Composing, Game Awards, Royalties etc.)
199K views · Feb 18, 2021 · Gaming
Comments · 334
@KIWITALKZ · 5 years ago · pinned
TIMESTAMPS<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg">00:00</a> - Intro<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=74">01:14</a> - How Mick Ended Up Scoring For Killer Instinct/Failing Demos<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=275">04:35</a> - The Direction Mick Was Given For Killer Instinct<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=353">05:53</a> - Learning Throat Singing<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=511">08:31</a> - Jago Theme Set The Direction Of The Music For Killer Instinct<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=645">10:45</a> - The Reality Of Deadlines & Crunch<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=760">12:40</a> - Doing Overnighters/Domino Effects Of Problems<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=874">14:34</a> - Micks Mixing Tips<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=998">16:38</a> - Micks BFG Division Mixing Breakdown<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1119">18:39</a> - Bands Having Unrealistic Expectations For Mick To Master It Like BFG Division<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1160">19:20</a> - Selecting Particular Instruments To Use Based On Frequency Range/Layering<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1290">21:30</a> - The Synth Wave Melody For BFG Division<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1400">23:20</a> - Originally No Guitars Were Allowed In DOOM<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1459">24:19</a> - Rip & Tear Was Originally Rejected/BFG Division Added Late In Development<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1585">26:25</a> - Implementation Of The DOOM Music<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1678">27:58</a> - Expectations Of DOOM Eternal/Direction Of Music For DOOM Eternal<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1816">30:16</a> - Writing The Music And Refining It<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1910">31:50</a> - Into Sandy’s City Remix Being Cut From DOOM Eternal<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2094">34:54</a> - Getting Feedback From Rejected Demos/Seagull Managers<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2180">36:20</a> - Mick Gordon Remixing DOOM For Smash Bros<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2235">37:15</a> - Mick Doesn’t Get Royalties<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2310">38:30</a> - Anonymity<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2425">40:25</a> - How Covid Changed The Game Industry<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2480">41:20</a> - Difference Between Composing For Indie & AAA<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2546">42:26</a> - Mick Hearing His Own Music In The Gym<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2592">43:12</a> - Mick’s Performance At The Game Awards<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2914">48:34</a> - Mick Tells Game Awards Smoke Story<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2967">49:27</a> - Mick Wants To Work On MK/Work Mick Has At The Moment<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3015">50:15</a> - Reaching Out For Projects/Challenge Of Making Games<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3169">52:49</a> - Designers Aren’t Sure What They Want From A Composer<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3250">54:10</a> - Mick Actively Moves Away From Doing Projects To Similar<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3358">55:58</a> - Working With Bring Me The Horizon<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3453">57:33</a> - Differences Between Working On Music Projects As Opposed To Games<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3581">59:41</a> - Spinals Theme Process<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3670">1:01:10</a> - Mick Shows Off Kangling instrument Used For Spinals Theme<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3761">1:02:41</a> - Analysing Robin Beanlands Spinal Theme For Killer instinct<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3804">1:03:24</a> - Sampling Killer Instinct<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3840">1:04:00</a> - When To Keep Themes Close To The Original Tracks And When Veer Off Course<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3955">1:05:55</a> - Cinders Theme<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3985">1:06:25</a> - Robin Beanland/Recording Of Original Killer Instinct<br><a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=4035">1:07:15</a> - Playing Music By Ear
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@SUNDER_Slayer · 5 years ago
Mick’s face when listening to questions:<br>🤨😳😊😳🤨
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@XpMonsterX · 5 years ago
Funny how Into Sandy's City gets rejected for being "too gamey" while the entire Doom: Eternal threw away all atmosphere from Doom 2016 for the sake of being more "gamey".
1.7K
@benzzodude · 3 years ago
Marty “Seagull” Stratton
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@Luke-fx9gw · 3 years ago
mick is such a sweetheart, i didnt doubt him for a second, i knew he was telling the truth and im glad he got his side of events out there.
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@FarnsworthOfDM · 3 years ago
<a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=3130">52:10</a> "You hear it all the time in the gaming industry, about crunch."<br><br>Mick nodding enthusiastically here makes all the more sense now.
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@dystonic · 3 years ago
Mick doesn't get royalties. All the more reason to listen to Doom Eternal OST ripped from the game and put here on youtube. Tracks are still not protected to this day.<br>This interview is gold btw.
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@mister420blazeit2 · 3 years ago (edited)
at <a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=1910">31:50</a>, you can see Mick's expression changed for a brief moment when being asked about Sandy's City and the amount of tracks he sent them and still hasn't been paid for. Mick is DoomGuy for keeping all that anger and frustration to himself
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@DoomguyAV · 5 years ago
Mick Gordon is legendary. Thanks for sharing this awesome interview. Rip and tear... UNTIL IT IS DONE!
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@Aruk02 · 3 years ago
<a href="https://www.youtube.com/watch?v=TLmlps4-0Dg&t=2094">34:54</a> he's 100% talking about Marty here
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@Greg_WASD · 3 years ago
God knowing what was happening at the time and the fact that he's still able to conjure up so much joy at the memory of working on the game... How the fuck would someone <b>not</b> wanna work with this dude?
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@HeartlessSora · 3 years ago
This dude is so humble, I'm shocked that people tried to bring him down.
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