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Creating BRAND NEW Splatoon Weapons

48K views · May 14, 2023 · Gaming

Comments · 121

  • @velocibility · 3 years ago

    I feel like the inferno splatter would be busted if you stacked ink saver main

    167

  • @BowlingsportBowl · 3 years ago

    i like the part where he said “it’s creating brand new splatoon weapons time” and then he started creating brand new splatoon weapons all over the place

    51

  • @thedudemanreturnswithaveng7229 · 7 months ago

    I love the idea of Splatoon having an Arms-esque weapon. If you think about it, DJ Octavios’s Punch rockets are essentially that already, so making a Punching weapon wouldn’t be out of place in the world of Splatoon

    7

  • @banimikyu9406 · 3 years ago

    Both the Inferno Splatter and Power Washer feel like weapons of the same class, both of thier gimmicks are cool, the nature of ‘Spray, and gain accuracy’ is awesome, and both of your ideas could easily make it in.

    57

  • @Flibbertigibbet502 · 3 years ago

    About 3 years ago I sent a letter to Nintendo on an idea for a thing that I called the Splatterang. I said I wasn't sure what special it would come with, but the bomb would be boomerang based. I'm literally freaking out right now about the fact that someone else is just as creative and absolutely insane as me. Thank you Shuriken blade for that. ♥️ (if you see this, I'm the guy that you talked to about the edited big swig roller).

    74

  • @KaylieSublett · 1 year ago

    <a href="https://www.youtube.com/watch?v=H2WEKVRdf1U&amp;t=480">8:00</a> I have one word for you…

    7

  • @glitchingeclipse9850 · 3 years ago

    I’ve always wanted a flamethrower class in splatoon based on flamethrowers, and I’ve done a whole lot of idea making for a class based on them!<br><br>Sprayer weapon class idea:<br><br>Sprayers - A weapon class based on flamethrowers that have mainly chip damage based weapons. These weapons have large tanks that would be right next to the normal ink tanks on the player. <br><br>- Sprayer weapons have an initial few frames of start-up before they reach their full range, with all the weapons having different start-up interactions.<br><br>- Sprayer weapons deal damage differently from most weapons, dealing damage to anyone as chipping similarly to ink storm when they are in the area of the spray, and weapons would differ in how fast they deal this chipping.<br><br>- Sprayers have very large areas, hitting everything inside of their reticles (which would be shaped similar to tenta brella’s reticle), since they are meant more for chipping. <br><br>- The spray part would have a slight rng accuracy similar to what weapons like shooters and splatlings have that causes the spray to move in different directions closer to the end of the spray.<br>Sprayer Class Weapons:<br><br>Graffi-T 93 - The most basic sprayer weapon, being the icon for sprayers. This weapon&apos;s name references Graffiti as well as the T 93 referencing the Type 93 flamethrower, a Japanese flamethrower designed in 1932. <br><br>This sprayer&apos;s start up shoots out ink until it gets to its maximum range, being able to damage things as it starts up. The start-up would take about 0.7 seconds.<br><br>Graffi-T 93 stats:<br>Mobility: Normal (Midweight weapon type)<br>Ink consumption: Medium-low (can keep firing for a long time)<br>Kill-time: Medium (not the fastest at killing, but not super slow)<br>Range: Midline (about the same as mini-splatling, maybe a little more range)<br>Turf Coverage: good (pretty good at painting) <br><br>Sting-Spray PSI - The backliner sprayer weapon, based on the stingray special from splatoon 2. Since it is becoming a main weapon, it would be heavily reworked (Its no longer a stupid game breaking special hooray!!!). The name is a pun on the old name for it with spray added in, and the PSI part references Pounds per Square Inch, the measurement unit for pressure, since this weapon is a pressure washer (what stingray was based on).<br><br>Unlike the Graffi-T 93, this sprayer has a special gimmick, being that its able to pierce through walls that are within 1/3 of its maximum range (Look hear me out alright). When it goes through a wall within this range, it&apos;s maximum range becomes a bit shorter, and its only able to pierce through one wall. This would allow this weapon to have the ability to take positions behind walls without being too overpowered, since this weapon wouldn&apos;t be able to use most subs or specials while behind a wall, and it would have to use low walls if it wanted to be able to look around still.<br><br>During its start-up, it doesn&apos;t shoot ink until it gets to its maximum range, similar to how it was in splatoon 2.<br><br>Sting-Spray PSI stats:<br>Mobility: low (Heavyweight weapon type)<br>Ink consumption: Fairly High (Cant spray for a super long time to prevent having only a huge stalling laser for most of the match. Would also have white ink frames like range blaster)<br>Kill-time: Medium-Fast (About the same time as it had as a special in splatoon 2, maybe a bit faster)<br>Range: Backline (a little further than splat charger. Goes to about 85% of its normal range when firing from behind a wall)<br>Turf Coverage: Below Average (Its not really good at painting for its team) <br><br>PestiFyre Spray - A frontline sprayer weapon based on pesticide spray, coming from fire and pesticide combined together. <br><br>For it&apos;s gimmick, the PestiFyre Spray gives a DoT effect that lingers on enemy players for a medium amount of time. During the time in which you have the DoT, you won&apos;t heal any hp while swimming in swim form. However, the DoT will deal a little bit less overall damage while you are swimming to make up for this.<br><br>For the start-up, this sprayer releases the ink spray very quickly.<br><br>PestiFyre Spray stats: <br>Mobility: High (lightweight weapon type)<br>Ink consumption: Medium (it&apos;s not gonna be able to fire for as long as the Graffi-T 93 can, but its still pretty good)<br>Kill Time: Slow (It&apos;s not gonna kill the fastest on its own, the DoT does make up for this tho)<br>Range: Frontline (Similar range to splash-o-matic)<br>Turf Coverage: Great (Really good at painting)<br><br>Kit ideas for the sprayers:<br><br>Graffi-T93: Autobomb + Wavebreaker (location support)<br><br>Sting-spray PSI: Beakon + Killer Wail 5.1 (beakon for a sub it could actually use and wail for displacing players with basically 4 lasers)<br><br>Pestifyre spray: fizzy bomb + inkstorm (fizzy to poke at players at a long range and inkstorm to combo with the DoT and make a chip damage hell)

    38

  • @ashtongiertz8728 · 2 years ago

    The gau tlets should look like sponges, keeping with the theme of splatoon weaponry looking like toys and cleaning appliances.

    10

  • @thebipedalsquid · 3 years ago (edited)

    The gauntlet and boomerang ideas sound really badass actually! It&apos;s also funny how similar our two &quot;hose&quot; weapon ideas kind of are, but still very distinct. Overall really good video!

    10

  • @zinceverything · 3 years ago

    I think &quot;Inferno pumper&quot; is maybe a better name for the Inferso Splatter since it pumps out continuous ink

    4

  • @ShmumbleJumble · 2 years ago

    Idea the washer will knock you back if you hit a wall or the ground just max out ink saver main and aim at the ground and you can fly

    2

  • @kristiankalinic2663 · 3 years ago

    i actually have an own idea for an weapon class<br><br>it is a mix between a flamethrower and a spraypaint can. <br><br>its gimmick is that the whole weapon runs on a seprate ink tanks that you have to refill manually. They are called pressure ink tanks and you have two of them. Refilling takes a really long time and is executed by pressing ZR+B when your pressure ink tanks are empty.<br><br>the primary shot is a spray that deals damage. Instead of depleeting your normal ink tank it takes ink from your pressure ink tank when shooting and is slightly ink inneficient, however its paint is fantastic. but watch out when using it, since once your pressurized ink tanks are empty you basicly get a sploosh-o-matic with a bad firerate which drains a full ink tank in 2 seconds<br><br>with the secondary shot (ZR + B) you charge a long range dash that explodes on impact. it deals heavy damage and can even oneshot with the heavy variant. it costs an entire pressure tank and some time to charge too. it can be steered slighly or can even zigzag depending on weapon variant. it can go through enemy ink but can be jumped over.<br><br>weapon variants:<br><br>splat variant: described above.<br>heavy: the dash and explosion afterwards are both very big and oneshot, but can be barely steered. the dash costs both presssure tanks, leaving you vulnerale and dependent on your curling bomb or special weapon. <br>middleweight: a bit better range on the primary fire than normal, but is harder to aim. the dash can travel big distances, is very easy to steer and can make tight turns. a direct hit with the dash oneshots, but its explosions are tiny. comes with fizzy bomb<br>lightweight: primary fire has very high damage but terrible range. the dash has a very quick and cheap charge (1 pressure tank per dash) and can make zigzag turns into any direction whenever you want. but it has low damage (~60 dmg). it comes with linemarker to help you out for range problems.

    1

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