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1 NEW Splatoon 3 Weapon For EVERY CLASS

79K views · Jun 4, 2022 · Gaming

Comments · 240

  • @ProChara · 4 years ago · pinned

    Small post video/thought changes:<br>1. Reflectella - Reflection direction is now dependent on where the player aims: Figure this is better designed in the long run.<br>2. 2 ML Dualies - Endlag increase from 35 to 40 frames: since I think its a bit overtuned, this would mainly nerf the close range mode since its a better dapple but with much worse lag now rather then slightly worse.

    86

  • @AbopSplat · 4 years ago

    Ok so I have some genuine constructive feedback. Whenever you’ve wrapped up everything you want to say about a particular weapon, it would be helpful if you summarized everything you said, because I found it to be extremely difficult to follow along. Of course you did a fantastic job on the video! Can’t wait for part two!

    268

  • @rilakkurua · 4 years ago

    These are the kinds of videos I enjoy. When they first come out, no one views them but as soon as I see my notifications on YouTube I check them out! Good job! How much research did you do?

    136

  • @nathan5454 · 4 years ago (edited)

    I think the brella class is the one that needs a new weapon the most (along with the brushes). Since we only have one example for the bow, it is hard to known what another could look like as we do not yet know what trait we will find in every weapon of it’s class.<br>I also think we should get new grizzco weapons such as splatlings, dualies, and shooters (without forgetting bow) so the grizzco brella can finally be an actual brella.

    130

  • @josiahinnes7074 · 4 years ago

    I really feel like a leaf blower splatling would be really cool, but I can’t think of any special things for it

    98

  • @BreakGlassForMemes · 4 years ago

    Here&apos;s my idea for new Dualies:<br>-The two guns have two different stats<br>-The left gun fires slowly, and has great power and range<br>-The right gun fires quickly, but has shorter range and less power

    38

  • @confidentannoy · 3 years ago

    now i dont feel like going through the comments to see if anyone&apos;s already made this connection, but i watched this video last night and woke up in a cold sweat this morning thinking the reflectella should be called the PARRYSOL

    5

  • @unl3ash3d95 · 4 years ago

    funny enough when the undercover brella was originally released I thought of a cool name for it; the repella Brella and had the same idea you did. I thought it would deflect opponents ink shots and essentially pary them back. It was such a disappointment when we got what we got but the brella class can easily be expanded upon

    18

  • @Bluebatstar · 4 years ago

    I feel like a roller where crushing people is the encouraged way to play could be interesting, and in return the flicks are awful. Crushing is cool but you never really get to see it.

    4

  • @dasoupsoup · 4 years ago

    I have an idea to tweak the Reflectella a bit. I would make the brella shield covered in ink, so when gets hit with enemy fire, it changes the color in order to damage opponents and not teammates. When teammates hit the shield, it will instead heal the shield&apos;s health back up if it is damaged. This could be another way to help the shield stay open since it&apos;s pretty weak.

    11

  • @JakoBpyroTech · 4 years ago (edited)

    Chara&apos;s Commander splatling idea kinda reminds me of the Typhoon Splatling from Project Splatoon 3, though that one was more a cross between Hydra and Ballpoint (as opposed to Chara&apos;s which is a cross between Heavy and Ballpoint), where after firing for set intervals the Typhoon switches from short-ish to mid-long range, and again to extreme range, outranging E-liter.

    13

  • @EminenceAlpaca · 4 years ago

    The big thing I’m excited for in 3 is new splatling types, your commander splatling concept genuinely looks fun to play, I wish backline Splatlings weren’t completely outclassed by chargers and I hope Splat3 fixes that.

    8

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