Ads skipped

How I Make a Living as an Indie Game Developer

132K views · Jan 20, 2026 · Gaming

Comments · 161

  • @kylebanks · 8 months ago · pinned

    Thanks to Brilliant for sponsoring this video! To learn for free on Brilliant for a full 30 days, go to <a href="https://brilliant.org/KyleBanks/">https://brilliant.org/KyleBanks/</a> and you’ll also get 20% off an annual Premium subscription.

    15

  • @mr_sauce_cooks · 8 months ago

    - goes immediately to the point <br>- doesn&apos;t waste your time<br>- gives good advice<br>yea im subbing good luck on your second game

    390

  • @trorisk · 3 months ago

    I have a friend who regularly gets new dogs, every 7 or 8 years, to &quot;pass the torch&quot; to the next one. In his mind, the older dog educates the younger one, and a little bit of it remains through him.

    15

  • @toniiindev · 8 months ago

    I almost cry. I&apos;m so sorry for the loss of your dog. I lost my cat several years ago and there is no one single week I don&apos;t think of him.<br><br>Thank you for sharing your journey.

    71

  • @longcatislooong · 8 months ago

    I found out about your game from this video, so even if videos don&apos;t perform, it&apos;s easy to forget the indirect marketing buzz they create

    90

  • @taco1010 · 4 months ago

    if bro cut his hair he would look like omni man!😂

    7

  • @LastEmberGames · 8 months ago

    I followed your development of Farewell North, and you were an inspiration in pushing me to do social media while I&apos;m doing game dev. So success, or failure, however you see it, just know that you are also inspiring other people to take the leap and follow their passions.

    36

  • @LuizMoratelli · 5 months ago

    Delay a game because of a dog?! That is a reason to love this channel! I love my cats and know how hard is when they pass away, I wish all health for your family!

    4

  • @morte1176 · 8 months ago

    my two cents: i really think the best use for youtube is crude devlogging to build some audience and interest in the game; tutorials and &quot;excursus&quot; videos are very appreciated by me but are a full time job in itself, although many modern gamedevlogger takes this ruote i really think this is just a slow down to the game making.

    5

  • @UncleWorldwyd · 8 months ago

    <a href="https://www.youtube.com/watch?v=6csUPwluBYI&amp;t=513">8:33</a> &nbsp;&quot;youtube video doesnt perform.... dont seem to have that magic touch&quot; &nbsp;.... &nbsp;Hmm, you mentioned that you have a game that is almost ready to be released. &nbsp;Did you take dev notes about challenges that you can turn into devlogs?<br><br>Might be worth analyzing if the issue is that you have huge opportunities to capture great video content, but are letting them pass. &nbsp; <br><br>Anyways, this vid was pretty cool. &nbsp;Good luck on your next game!

    15

  • @psnts-5ao · 8 months ago

    Seeing the long-tail revenue from &apos;Farewell North&apos; is so reassuring. Most post-mortems only show the first month! The grant funding tip is huge too, $40k is life-changing for a solo dev. I’m currently polishing a pitch deck for a local grant and I hosted the prototype build on Tiiny Host to include a playable link in the application PDF. Fingers crossed!

    6

  • @sadhappy8860 · 8 months ago (edited)

    You caught me off guard by getting straight to the point, i&apos;m not used to that in youtube videos.<br><br>Thank you so much for your honesty and transparency

    4

Up next

LIVE

How Much Money my Indie Game Made (After 1 month)

Ratbit Games · 1.3M views

LIVE

I Analysed 62,000 Indie Developers. Here's What Actually Predicts Success

Game Oracle · 220K views

LIVE

I Tried The LAZIEST Way to Make Money With AI

Mark Tilbury · 4.5M views

LIVE

Everything I Learned Releasing my First Game on Steam and Consoles

Kyle Banks · 38K views

LIVE

I Made My First Mobile Game… Here’s How Much It Made in 5 Months

Whats Code · 7.6K views

LIVE

Most Indie Games Are Priced to Fail. Here's the Math.

QUDO | Indie Games · 24K views

LIVE

Level Design Approaches for Solo Devs

Indie Game Clinic · 246K views

LIVE

How to Start Gamedev in 2026

Sasquatch B Studios · 84K views

LIVE

Nobody Expected My Indie Game to Succeed

Thomas Stewart · 118K views

LIVE

10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)

FAT Earth Studios · 508K views

LIVE

Why are wishlists so important to indie devs? (w/ Chris Zukowski)

Kyle Banks · 18K views

LIVE

Your game idea (probably) sucks

BiteMe Games · 189K views

LIVE

You're Not Too Dumb To Make Games

Payne Robinson · 308K views

LIVE

I Didn’t Go Viral—My Steam Game Still Paid Off My Student Loans

Payne Robinson · 506K views

LIVE

The Problem with Indie Game Devlogs on Youtube

Inbound Shovel · 185K views

LIVE

The Developers Making Successful Games You’ve Never Heard Of

Game Oracle · 84K views

LIVE

Your Game Must Do These 2 Things

Indie Game Clinic · 142K views

LIVE

How To Make A Big Game (Alone)

advancenine · 741K views

LIVE

I finally playtested my game. Speedrunners DESTROYED it.

Inbound Shovel · 1.2M views

LIVE

I Made the Same Game in 8 Engines

Emeral · 5.1M views

LIVE

How To ACTUALLY Start Making Games

Its Rascal · 123K views

LIVE

I Released My First Game On Steam... Here's How It Went

Geeze · 22K views

LIVE

How I Would Start Game Development (If I Started Over)

Thomas Brush · 115K views

LIVE

Marketing For Indie Games | Land a Hit Game!

Jonas Tyroller · 137K views

LIVE

I made a successful game... It ruined my life

AIA · 664K views

LIVE

Everyone Rushing to Make Games Is Making the Same Mistake

Payne Robinson · 72K views

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.