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The Problem with Indie Game Devlogs on Youtube

185K views · Sep 26, 2025 · Gaming

Comments · 577

  • @InboundShovel · 1 year ago · pinned

    Download GameMaker for free and start today: <a href="https://opr.as/GM-InboundShovel">https://opr.as/GM-InboundShovel</a>

    105

  • @BrainlessGame · 1 year ago

    The gatekeeping is SO annoying, like I&apos;m just trying to make a game with spaghetti code leave me alone 😭

    1.6K

  • @magiwastaken · 11 months ago

    I saw Isadora&apos;s in the thumbnail, and clicked on the video wondering what some random person I don&apos;t know has to say about Isadora&apos;s, only to realise that you&apos;re the Isadora guy. Oops. :D

    179

  • @BrianHallmond · 1 year ago

    Never listen to anyone who tells you to give up on your dream.<br><br>They just failed at theirs.

    1.1K

  • @StarRune · 1 year ago

    This is actually insanely useful. No one makes videos about how to make dev log videos, and you&apos;re right: there are so many bad ones.

    846

  • @israman77 · 1 year ago

    <a href="https://www.youtube.com/watch?v=48C9hYoLMis&amp;t=316">5:16</a> &quot;I didn&apos;t&quot; that was ironically a clever transition

    384

  • @eduardogarcia6318 · 11 months ago

    I clicked the video after seeing Isadora&apos;s Edge in the background and thinking &quot;What could you possibly say about this awesome game dev sharing his secrets???&quot; <br>Didn&apos;t check the channel and I was delightfully surprised when it was you lol

    75

  • @ziodice6166 · 1 year ago (edited)

    My big pet peeve is people going &quot;this is how i tricked my players into...&quot; when they&apos;re just talking about basic principles of game design. <br><br>Game design is not a trick. It&apos;s an agreement with the player, who is often fully informed on what they&apos;re getting themselves into. <br><br>People will describe coyote time as if its some incredible trick they pulled on gullible players, as if people who&apos;ve played platformers for years have never noticed it. <br><br>Or they&apos;ll say &quot;I tricked my players into thinking my game is hard, but really, I want them to win&quot;<br>You didnt &quot;trick&quot; someone just because your game has a learning curve.

    521

  • @LucasWarp · 1 year ago

    I failed making a bunch of devlog videos because of the problems you mentioned. I&apos;ll take your advice in my next devlog, thanks!

    155

  • @robmayoff5288 · 1 year ago

    this video needed more gameplay footage<br><br>😅

    167

  • @trymnilsen549 · 1 year ago

    I can attest to the game maker community being great. The gamemaker forums back in 2007 was still amazing

    46

  • @souptaels · 1 year ago

    The indie game devlog scene on here nowadays is either:<br><br>- someone so egotistical and overly negative about the game dev process, but if you follow their solution, you will become the perfect game dev.<br><br>- or very clickbaity, tiktok oriented, fast paced devlogs where it&apos;s less about the game or game dev and more about how many jokes they can crack before the video ends, often including some sort of self proposed challenge.<br><br>Those sort of videos are not actually helpful for the game dev process. They&apos;re just to help them stay afloat in the algorithm.

    187

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