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Forsaken's Killer Balancing: The Azure Problem

37K views · Aug 11, 2026 · Gaming

Comments · 431

  • @MultiPhrs · 1 month ago

    Azure is the killer that kills the full server with 3 minutes remaining and proceeds to lose the lms against a survivor with 20~ hp

    246

  • @Decko-d10 · 1 month ago

    azure in an lms with noob or 007n7 is like inducing yourself with 5 pounds of burning oil and light a match burning you alive

    295

  • @SuperDragonGD · 1 month ago

    and that's what i like to call a reverse snowball!

    77

  • @LollypopR2 · 1 month ago

    <a href="https://www.youtube.com/watch?v=0VTwSTCMzuc&amp;t=328">5:28</a> in that kind of situation, you can place a vine on the building builderman, and thats funny.

    19

  • @funkykongsayshello · 1 month ago

    craft try not to call something a gashing wound move: challenge impossible

    14

  • @ShinyChandelur · 1 month ago

    &quot;Drop John Doe video or Insanly detailed Azure video&quot;<br>Craft: Insanly detailed Azure video

    197

  • @Burgzza · 1 month ago (edited)

    Azure is the type of killer that literally nothing happens for the first two minutes until you server wipe, but then you lose to the guy in LMS or you don’t even get to LMS at all

    29

  • @MysteryPiecer · 1 month ago

    aspen might be asspen

    34

  • @vicencomestrovic5863 · 1 month ago

    A lot for a killer who gets countered by hiding in a corner.

    50

  • @Sowjaspi · 1 month ago

    The true balancing problem with azure is the skin prices

    52

  • @RewdAlpaca · 1 month ago

    it might be kinda cool if azures golems aura reveal was like spores, where upon spawning the golem, all plants (including the golem) release spores that slowly move in all directions away from the plant.<br><br>the spores are shown as a semi transparent purple fog. upon a survivor coming into contact with the spores, atropa I is applied and works the same as the track activation esp. <br><br>since survivors can see the spores traveling they could use a underectable ability to hide from the spores, but every 15s in golem form, spores are released, so the survivor is eventually revealed. (or it could be an ability but i like the idea of spores)<br><br>in exchange for a reliable aura reveal, azure gets slightly nerfed.<br><br>disarming a trap only applies blooming for 50% of the usual duration. seeker bulbs deal less damage or fire slower, maybe 25% or 50%. stigmatize traps hold the survivor for 50% of the time when the survivor grabbed was ragdolled (maybe). estrangle is entanglement if it was balanced, so no need for any changes. golem is pretty balanced so no need for any changes there either.

    32

  • @giomardo · 1 month ago (edited)

    Seeker bulb being a temu killdroid killbots

    19

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