Starfield Was a Mistake | An Analytical Review
1.2M views · Mar 3, 2024 · Gaming
Comments · 5.4K
@Monique-iz8lp · 2 years ago (edited)
I love how Starfield made everything optional. It was so optional I opted to do something fun instead
8.6K
@PrimroseParadox · 2 years ago
"The astronauts weren't bored when they went to the moon" yeah todd they were on fraggin' moon and I'm sitting at my desk playing your shitty game.
4K
@cameler1989 · 2 years ago
I think the biggest legacy Starfield leaves behind isn't "arrow in the knee" or "everyone disliked that" or anything in game, but rather these documentaries about why Starfield is bad lol
5.9K
@Empress_Theresa · 11 months ago
Ironically, your ship is the most pointless thing in Starfield, considering you can just teleport everywhere.
31
@ImOblivious · 2 years ago
The biggest crime is that they set the game during the most uninteresting time frame of their own universe. The big war is over, there's no conflict except someone passive aggressive peace, and any threat that rises up is very minor in the grand scheme, and then anything you do is just reset by a universe jump so none of your choices really mattered.
2K
@WHBN2P · 2 years ago
The fact that sarah morgan can be a potted plant and effectively change nothing is such a self dunk
2.9K
@SaintJames14 · 2 years ago
"The astronauts weren't bored when they were on the moon"<br>Wrong, Todd, they started playing another game (golf) just like I did
1.1K
@burgerpocalypse · 2 years ago
i wandered around the cowboy town for like 30 minutes searching every building looking for the gun store, and i eventually found it but it didn't sell ammo, so i had to keep searching for the ammo store, which was in a completely different part of town, and when i found that, it didnt have the ammo i needed
227
@chriscarter4563 · 2 years ago
Starfield 2 preorders are going to come with dev kits and players will be tasked with making the game themselves, you craft the experience, you set the deadlines, you talk to shareholders.
964
@seandoyle296 · 2 years ago
It’s kinda wild that Mass Effect did the whole “space opera about ancient alien artifacts, with squad combat and enjoyable planetary traversal” way, WAY better all the way back in 2007.<br><br>Like, it’s completely unacceptable that a space game set in the 24th century wouldn’t have some sort of small vehicle to traverse a planet, like the Mako from ME. And yet Bethesda really just said “Nope, you’re walking!”
606
@entririhunter · 2 years ago
Trying to equate the majesty and significance of people actually being on the moon to people running around in a videogame is very, very bonkers.
1.1K
@TacticusPrime · 2 years ago
It's shallow, but I seriously can't believe that they decided to do a space game without vehicles. Insane.
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