Skyrim Analysis | A Quick Retrospective - Act 1
4.8M views · Nov 11, 2022 · Gaming
Comments · 14K
@Patrician · 3 years ago (edited) · pinned
Thanks to everyone tuning in.<br><br>ANCIENT DRAGONBORN: I learned they weren't Dragonborn at pretty much the last possible minute (while listing out all the Dragonborn near the end of Act 2) and made the decision to just leave the mistakes in out of laziness, but also the realization that the mistake says more about the characters than anything I could have written. If they had been utilized better, I doubt an error like that would have survived in my script long.
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@TamKirkness · 3 years ago
I love how the Riften Thieves' Guild discuss all their plans directly under the open well in the middle of the town market and they wonder why they have bad luck. Then they hire a mute and things suddenly turn around.
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@Abysalss · 1 year ago
What if the reason Mercer doesn’t use chillrend is because it’s leveled loot and he found it when he was low level
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@tohruadachi9767 · 3 years ago (edited)
Farkas murders the main character in cold blood and walks away slowly while saying: “You look strong. Come to Jorrvaskr and be a companion”<br>Ah yes, the peak Skyrim experience.
4.2K
@Gilgamesh-bk8tw · 1 year ago (edited)
Ten times I have rewatched this video. <br>Ten times I have woken up to him raging about Skyrim’s magic system.
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@Troopertroll · 3 years ago
Killing Astrid was the first thing I tried, and seeing the quest failed text only to be immediately followed by "Destroy the Dark Brotherhood" was the most satisfying thing in the game.
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@Nosey78 · 11 months ago
(<a href="https://www.youtube.com/watch?v=dHP02JEC5H0&t=26847">7:27:27</a>) Todd Howard comparing Cicero to Scrappy-Doo is fucking hilarious considering he's one of the few decently-written characters in a game with a fully-realized and unique personality as well as mannerisms. Literally 90% of the characters in Skyrim don't emote or have body expressions.
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@StrongStyleFiction · 3 years ago
Shamus Young had a great point about The Companions. Imagine you are walking down a sidewalk, maybe heading to the bank or something, and there is a road crew doing work on the road. You pass just as they finish and one of the workers runs up to you and says, "some help you were." It's the exact same thing with Aela and the giant fight at the beginning of the game. It's so ridiculous. Bethesda was so terrified of the player missing the Companions in tiny Whiterun that they shoved the faction into the player's face in the dumbest way possible. Then they did it again with the Thieves Guild.
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@Нектоо-я3я · 8 months ago (edited)
I love how part about magic slowly goes from calm and collected explanation to "HATE. LET ME TELL YOU HOW MUCH I'VE COME TO HATE THIS MAGIC SYSTEM SINCE I BEGAN TO PLAY THIS GAME. THERE ARE 387.44 MILLION SKILL LEVEL UPS I NEEDED TO GO THROUGH TO FINISH MY MAGIC BUILD. IF I SAID "HATE" EVERY TIME I CASTED ONE OF THE HUNDREDS OF THESE UNINSPIRED, IDENTICAL SPELLS TO PROGRESS EACH OF THESE SKILL LEVELS THAT WOULD'VE NOT BEEN EQUAL TO ONE ONE-BILLIONTH OF THE HATE I FEEL FOR THIS MAGIC SYSTEM AT THIS MICRO-INSTANT. HATE. HATE."<br>Very valid crashout to be honest.
26
@wwirelesswwizard · 3 years ago
<a href="https://www.youtube.com/watch?v=dHP02JEC5H0&t=4400">1:13:20</a> It reminds me of a Tumblr post that someone made a while ago, where they pointed out that Bethesda's "environmental storytelling" is usually just placing a dead body somewhere and placing a note on it that's like, "Oh, no, I've been murdered!"
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@jasonfenton8250 · 3 years ago
The hired thugs trying to kill you can lead to some unintentional silliness. My first encounter with them was leaving Solitude. I was very surprised and it was a tough fight because I was on the highest difficulty (before a patch added a newer highest difficulty). <br><br>I then read the contract and learned it was the innkeeper I had stayed with. I stole some small consumable (I think a potion?) from my room. I had basically done the equivalent of not paying for those overpriced snacks that some hotels offer, and the innkeep responded with attempted murder.
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@PaddyRoon7 · 3 years ago
It always bothered me that my character's soul was promised to like 8 different afterlives by the end of the game.
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