Starfield Analysis | A Quick Retrospective
2.6M views · Dec 7, 2023 · Gaming
Comments · 9.4K
@Patrician · 2 years ago · pinned
I appreciate the positive reception to this video. I've read the first ~1100 comments, hence all the hearted comments. If I heart a comment, that means I've read and acknowledge what was said, but didn't have a response.
4.2K
@CruzaComplex · 2 years ago
<a href="https://www.youtube.com/watch?v=-UOhCjB0AEI&t=13410">3:43:30</a> "If you don't like it, don't use it."<br><br>It drives me up the wall when a game considers the player choosing not to play it a win condition.
483
@mattymerr701 · 1 year ago
>"The United Colonies"<br>>Looks inside<br>>One colony
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@grimmmothy · 2 years ago
Emil- "Ignore the reviews"<br>Also Emil- "Let's type out a cringe gaslit 15 tweet chain about the reviewers"
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@Fimbulvinter19 · 1 year ago
Having a game be called a modders paradise should elicit the same dread reaction as calling a dilapidated house a handyman's delight. What it means is you're getting a barebones release with large deliberately empty stretches Bethesda expects modders to fill in for them.
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@nikolasrhine · 2 years ago
One thing I should add to the "Modder's Paradise thing:" Part of why Morrowind, Oblivion, Fallout, Skyrim are so popular with modders is because there is potential in there. The base game is fun, at least to some people. If a game is meant to be heavily modded, but doesn't lure in players, it won't get many modders. There has to be something special in the game.
1.1K
@ngwoo · 2 years ago
The New Game+ system was the perfect opportunity for them to go back to the Morrowind style quest design of letting you kill any NPC you wanted, but with an interesting 'out' instead of just having to load an older save file. How they managed to drop the ball so hard on the one big feature they were so protective of pre-release boggles the mind
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@Dithyrambos-h5e · 2 years ago
If there was ever a game for Bethesda to completely remove the training wheels, it's Starfield NG+. You have a perfect justification. Someone's been through the game once; let them sequence break, kill whoever they please, and do whatever they want. At worst, they just hard reset the universe for the next NG+ version.
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@spyr0guy · 1 year ago
To quote a friend after showing them this video, "I've seen 40-page design documents for Minecraft modpacks." They're <b>important,</b> people.
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@BlazeMakesGames · 2 years ago
Finally finished the video. And I gotta say that the line "Starfield is their most functional game to date, and yet their worst designed game ever" is a perfect summary of this game.
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@earendurtelumendil8214 · 2 years ago
The duality of Bethesda interviews. On the one hand they want to "say yes" to the player all the time, on the other they think that Morrowind letting the player kill important NPCs was bad.
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@holycowitsdave · 2 years ago
"The phrase 'there is truly nothing new under the sun' is not supposed to be a design motto" honestly one of the most biting critiques I've heard in ages
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