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Special Move Strengths (Street Fighter)

17K views · Feb 14, 2026 · Gaming

Comments · 120

  • @Budzabit · 7 months ago

    Loving the fact that you're also hand-drawing stages like the jellyfish pirate ship. Love your style ^-^

    109

  • @camgoodkicks · 7 months ago

    I’ve seen that point about Sagat everywhere but I maintain the new version is more fitting for what the character is supposed to be. Now he plays like a Muay Thai fighter

    164

  • @Han_Niche · 7 months ago

    I can do Ryu's axe kick, aaaand thats about it.

    31

  • @jiwas72 · 7 months ago (edited)

    <a href="https://www.youtube.com/watch?v=qLXcE-CSRII&amp;t=595">9:55</a> I think another big reason for the Sagat fireball change that wasn&apos;t mentioned in this part of the video is the existence of modern controls. High and low tiger shot use the same motion with only the attack type swapped out (punch vs kick) and translating that to a control scheme with only three attack buttons would&apos;ve been difficult, especially with tiger nexus now also taking the qcb slot. They probably could&apos;ve done what they did with characters like Ryu and only allow one version to be inputted with motions on modern, but perhaps they didn&apos;t want such a key part of Sagat&apos;s moveset to be restricted on modern while it was fully available on classic. It would partially explain other design choices like Viper burn kick having its input changed, Bison scissor kick being a motion input and Dee Jay sobat/MGU being a motion input (altho in dee jay&apos;s case it&apos;s a good change imo)

    35

  • @chowa5217 · 7 months ago

    this will be fun to comeback to after alex drops

    24

  • @LilKomu · 7 months ago

    I love how DeeJay’s special mice strength are incorporated. Gives a clear use case for all the different strengths while being noticeably different

    9

  • @debo2189 · 1 month ago

    I want you to know that your style of laying information is impressive, I found myself learning from this video so much better than tons of SF videos that I have watched in the past. I am serious, I understood tons of the dynamics of special moves from you more than anyone else, cheers bro! keep it up

    2

  • @Araxhii · 7 months ago

    The reason why tigershot got neutered is the same reason why scissor kicks isn&apos;t charge anymore. Modern Controls.

    8

  • @deBILLitation · 7 months ago

    The modern co trol scheme disallowing two forward fireball motions is actually why Sagat no longer has 2 tiger shots.

    3

  • @isaac7184 · 7 months ago

    I can tell that we&apos;ve had similar fighting game paths because of that last Smug vs Bonchan clip. That whiffed fireball cancel into command grab will forever linger in my memory.

    4

  • @Tinil0 · 7 months ago

    Eh, I think the Sagat changes are ultimately for the best. &nbsp;Things like these are always going to step on the toes of long time Sagat fans but that&apos;s the price of progress.

    8

  • @oussama7132 · 7 months ago (edited)

    some specials are either carried by the light version or the Ex/OD version while the others are so bad they might not even exist <br>also some specials really have one utility and nothing else, sometimes because the one thing they do is really good (Marisa&apos;s 214P , and no, it is NOT an anti air)

    9

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