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Life Inside A Fully Crewed Idris Carrier

408K views · Feb 15, 2026 · Gaming

Comments · 583

  • @kengorgan5848 · 7 months ago

    If any star citizen video has an "fully crewed" and "idris" in the title you know its gonna be fire

    1.6K

  • @LadyLottie1 · 7 months ago

    While the focus was on the pilots, I just want to give praise to the ATC and the deck crew!! The real heroes of capital ship gameplay. :)

    372

  • @lunar3034 · 7 months ago

    Really starts to show the potential of this game.

    1.1K

  • @Karmiiik · 7 months ago

    I wish they adjust the IDRIS back ramp to not extend in space so like have two modes, ground mode and space mode

    488

  • @renedef1 · 7 months ago

    The fire extinguisher was brilliant😂

    599

  • @volteerwattson435 · 7 months ago (edited)

    THIS👏IS👏WHAT👏THE👏IDRIS👏IS👏ALL👏ABOUT. &nbsp;No solo flying, no using the laser/railgun for bounty hunting. Using its fighters as an offensive force. That gun is only for other cap ships. This is so refreshing to see the idris in its element.<br><br>Addendum: would be nice if CIG would make carrier based emotes for the deck crew. To guide the fighters and support craft.

    202

  • @OnlyMrO · 7 months ago

    I love this type of gameplay as a full crew doing full crew stuff as a crew.

    110

  • @Qeldroma · 7 months ago

    <a href="https://www.youtube.com/watch?v=mbwe8NPgfOU&amp;t=322">5:22</a> Just had to make sure you said the full name to flex on everyone else.

    124

  • @GreasedScotsman · 7 months ago (edited)

    Landing decoupled conserves your momentum as you cross into the ship&apos;s gravity container so you get a smooth transition.<br><br>Trying to land coupled will require you to immediately stop any throttle input the instant you cross into the Idris container. Otherwise, you&apos;ll suddenly burst forward in speed as your speed is now relative to the hangar. Outside, the Idris is going 100m/s. Once inside, if coupled, the hangar is considered going zero m/s, so if you were going 115 m/s just outside the hangar, you are now providing input that has you going 115 m/s INSIDE the hangar. <br><br>Staying decoupled means you can be moving 115 m/s towards an Idris going 100 m/s, and you can stay completely off the throttle and just drift into the hangar at a gentle 15 m/s. There&apos;s no change in speed as you cross into the Idris gravity container. This means you only have to worry about tiny lateral strafe adjustments to ensure you&apos;re aligned with the hangar.

    369

  • @stalwart56k · 7 months ago

    This is 100% giving me BSG vibes. &nbsp;We need another fighter-carrier, day in the life fighting the good fight in space series. &nbsp;I think they could reboot Space Above and Beyond and finish the story, and people would love it. &nbsp;The whole series is on Youtube. &nbsp;I loved watching it on Fox as a kid. &nbsp;Thanks for the fun video DTOX.

    23

  • @OCBSphinX · 7 months ago

    Keyboard and Mouse players can adjust throttle input amounts using Right Alt + Scroll wheel, you typically need about 70% thrust in hangars etc to maintain &quot;minimal&quot; control.

    32

  • @DGB_1994 · 7 months ago (edited)

    Watching content like this makes me so hopeful for the future of SC. Having a cool community like that is awesome! As a solo player I really need to find a community like this!

    70

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