Implementing World Streaming in my Unity Game! | Devlog
63K views 路 Feb 15, 2023 路 Gaming
Comments 路 169
@kylebanks 路 2 years ago 路 pinned
Hey folks, thanks for watching! Just wanted to let you know that all the code for the world streaming solution is available on Patreon now for those who want it.
12
@maxximumb 路 3 years ago
Code iteration and optimisation is so satisfying when you get it all right.
82
@influency4075 路 3 years ago
This video is the dark side of game dev. Working thousand hours for something needed that the player will never see ;), very nice video !
14
@TUKMAK 路 3 years ago
Ooh Very satisfying to see all of the memory being saved! Also, did I hear you say a tease for a next game you're working on?!
49
@GiantBean 路 8 months ago
Can you go deeper into how you removed the Awake stutter. I think a video on that single point from this video would be very useful!
3
@gijsbert11 路 3 years ago
Performance optimization, something AAA studios barely to no-longer do and throw DLSS at it to try and fix the performance cuz they were too lazy to optimize the game... thank you for making the game runnable on lower-end hardware! keep up the good work.
79
@isto_inc 路 3 years ago
For the teeeny tiny subset of people who will be implementing world streaming in their own projects - this was dope. Thanks!
17
@HappyMatt12345 路 3 years ago (edited)
World streaming is something I really don't know anything about, and what you've done here seems so far above my current understanding of programming, memory, and Unity as a game engine that I could only really get a vague understanding of what you did and how it works, but I like that you put some effort into optimizing your game! Some devs just don't.
2
@arlenkerndt 路 3 years ago
Since discovering your game dev vlog, I have come back to it multiple times for inspiration and entertainment! The art and story of the game are beautiful, and the way to present your journey never gets old! I can't wait to see future dev vlogs; keep up the amazing work!
13
@littleraccoons 路 3 years ago
You should add some narwhals or some kind of ocean animal! Great video btw! 馃挍
3
@h0ldm3imscared 路 3 years ago
Alternate title:<br>Competing with Unreals Streaming system
@D-Dev 路 3 years ago
It's just wow. Btw I really like the art style of your game. Could you tell me if these textures are from some package or you created it by your self? I'm especially interested in this rock texture because looks really great.
1
Up next

How Much Money my Indie Game Made (After 1 month)
Ratbit Games 路 1.3M views

Developing an Open World Game ALONE | DEVLOG 1
TaleSun 路 74K views

7 Ways to Optimize your Unity Project with URP
Unity 路 242K views

Your game idea (probably) sucks
BiteMe Games 路 190K views

Why Less Can Make Your Game Better
RookieDev 路 11K views

POV: You鈥檙e an AI Born 9 Seconds Ago
Species | Documenting AGI 路 1.6M views

10 Things I Wish I Knew Before Starting a Large Godot Project (Cost Me Months)
FAT Earth Studios 路 509K views

Order of the Sinking Star | Jonathan Blow: Trip to China & Dev Spotlight
Order of the Sinking Star 路 51K views

Starting Your Unity Game Flawlessly (8 Steps)
PracticAPI 路 183K views

The ONE Thing You Need to Learn to Start Making Games
Kyle Banks 路 101K views

How Two Engineers Created The Most Complex Automation Game
Gazorpian 路 41K views

Collide And Slide - *Actually Decent* Character Collision From Scratch
Poke Dev 路 165K views

$5,976,843 Taken, 3 Years Developed, Zero Game Delivered, Lawsuits Filed, Creators Missing
KiraTV 路 766K views

How To Make A Big Game (Alone)
advancenine 路 741K views

Level Design Approaches for Solo Devs
Indie Game Clinic 路 246K views

How I Accidentally Set a World Record in Opus Magnum
Goodbye Galaxy 路 1.6M views

Best Code Architectures For Indie Games
Jonas Tyroller 路 375K views

Can a Solo Dev Create an Open World Game? | Burrows | Devlog 2
Lobey 路 63K views

NEW Opus 5.5 vs GPT-6 Astra Building Video Games (NOT Close)
Brendan Jowett 路 266K views

How I Make a Living as an Indie Game Developer
Kyle Banks 路 132K views