Cryostasis - Peak Forms
865K views · Feb 28, 2023 · Gaming
Comments · 2.3K
@duskdev · 3 years ago
So happy you covered this hidden gem. The oppressive sense of cold, the immense creativity of the flashback sequences and encounters (the "projector firefight" is one of the coolest setpiece gimmicks I've ever seen), and the surprisingly mature story about leadership, loyalty, and man vs nature... it's an experience I hope more people will be made aware of and appreciate. Plus it's super cool to play a game about slow methodical combat in awkward polar gear.<br><br>One thing that wasn't in the video but is worth mentioning... there are several different ways to save the North Wind, corresponding to each of the characters around the captain. Each of them has some moment where their actions can change the outcome, and you're able to choose which one you want to play as after the Chronos fight. My favorite is the engineer guy, where instead of reaming out the captain you can show him the model ship and be like "here, send this to be decommissioned instead!" I like how the game treats just that one little confirmation of solidarity as enough.<br><br>It's also really interesting to think about the story in its cultural context, since it circles much more around the idea of following and remaining loyal to leadership, which is maybe a more common Eastern European theme compared with Western fables that usually focus more on individualism.<br><br>Anyway, awesome game, wish it weren't delisted, really glad you did a video on it!
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@MelvinDukowski · 3 years ago
This might have one of the most opptimistic endings to a horror game i've seen. Yea there's plenty of horror games with happy endings but this one feels genuinely hopeful. Like the ending is that no one dies because you fixed everything after going through hell
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@agbrenv · 3 years ago
There are actually 3 scenarios at the end that you can alter, based on which finder you walk across, you chose the middle. <br>One of the other 2 scenes are about the Captain and the Engineer guy who is making the ship model, instead of scolding the captain and sending him away, he raises his spirits by giving him the finished ship model and being kind to him, thus the captain doesn't become depressed and doesn't make rash decisions. (basically the scenario which you chose doesn't end up happening since the captain doesn't get depressed and act out of desperation)<br>In the other scenario the the First Officer decides to help the crew in fixing the ship instead of giving the decomissioning message to the captain.<br><br>Basically the path you chose was the last chance to save the crew, since it only happens if the decomission note is given to the captain and the engineer guy doesn't cheer him up.<br><br><br><br>Also, all the other people you save beforehand are irrelevant, since up until the endgame, the ship is still a frozen wreck, meaning the people you saved until that point died somewhere else regardless. The only meaningfull saves are when you prevent the helicopter from crashing, because the captain and the key characters manage to get away with it. That's why Kronos helps you out, since the key characters escaped on the helicopter, there are no corpses to interact with, and the key characters are the only ones that can change the outcome of what happens to the ship.<br>Key characters being:<br>Security chief who helps up the injured captain rather than helping the First Officer stop the ship<br>Chief Engineer who cheers up the captain rather than telling him off<br>First Officer who helps the crew rather than hand the Captain the decomission note.
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@СергейМалышев-ю8щ · 3 years ago
Interesting is, that originally the game was named "Анабиоз: Сон разума", which can be roughly translated as "Anabiosis: sleeping mind" or "Cryostasis: the sleep of reason" which is a reference to a phrase "The sleep of reason/mind produces monsters".<br>And so, every character who acted without thinking made the ship crash and the monsters appear.
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@SyndicateOperative · 3 years ago (edited)
I love the reveal that you weren't reaching out to touch them all along; you were reaching out so they could grab your hand and pull you out of the ice-water. What a great reveal.
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@njvikesfan0162 · 3 years ago
I 100% expected him to have a flashback AS the ship
1.8K
@wellyes5809 · 3 years ago (edited)
The cool part about the monsters is that you're not killing them because you're stuffing them with bullets but because bullets (and your punches as well) release kinetic energy upon impact. And then it transforms into heat. You're killing (killing?) monsters by giving them a bit of warmth!<br><br><br><br>This game blew my brains out when I was a kid.
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@n.a.4292 · 3 years ago
A survival horror where you can use the PPSh-41 can only be a masterpiece
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@Caxkj0 · 3 years ago
Taken from the wiki, accurately explaining what exactly happened, at the end:<br><br>At the end of the game, having drawn his attention by repeatedly meddling with history, a battle with Kronos, the titan of time, ensues. If Nesterov wins, Kronos rewards his efforts by allowing him to choose to use Mental Echo on one of the three missing officers, and hence avert the entire tragedy. <br><br>Possessing the first officer, he may choose not to give the decommissioning note to the Captain and instead go to help the crew with repairs; by possessing the chief engineer, he can sympathize and cheer up the Captain when he arrives with the message from HQ; by possessing the chief of security, he can choose not to support the first officer when he tries to stop the Captain from ramming the ice, instead helping the wounded Captain, whose ramming effort then succeeds. <br> <br>After the final flashback, the character is returned to the beginning of the game. The dog sled sequence starts the same, but when Alexander is about to fall down the cliff, he is saved by the Captain, who, together with the first officer, the chief of engineering and the chief of security, leads him aboard the North Wind; now intact and free of ice.
509
@gabrielnedev8898 · 3 years ago
Katie not adding her editor notes nor reacting when Civvie mentions her, Civvie not getting electrocuted after puns, no Hammer nor Bird Robot nor Administrator, no dungeoneers in the purple cages at the ending section, Katie not being credited as the editor of the episode... I have a baaaad feeling about this...
1.5K
@terrortaste6389 · 3 years ago
The lack of Katie's editing, the 2 robots not shocking him for ice puns and the section with the polar bear implies that this vid IS the clown room.
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@RainbowRenegade · 3 years ago (edited)
<a href="https://www.youtube.com/watch?v=jPuDCoDa8C8&t=637">10:37</a> the animation on him folding that origami ship though! This game has more attention to detail than it has any right to have tbh.
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