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Metal Gear Solid | Original vs Remake

93K views · Aug 1, 2025 · Gaming

Comments · 425

  • @backyarddad4198 · 1 year ago

    Replaying mgs is like rewatching a movie.  Skipping cutscenes is like fast forwarding through all the dialog to get to the explosions.  It really is so vital to the experience!

    254

  • @M0b1us_118 · 1 year ago

    <a href="https://www.youtube.com/watch?v=hBAlyNWGLgE&amp;t=1680">28:00</a> …And the writer of the first X-Men movie. That’s not a joke btw. THE David Hayter was the writer of the first X-Men movie.

    170

  • @MARSHALL_SLAYER · 1 year ago

    “It’s over, I already pictured you as the screaming ape and myself as the chill ape enjoying Twin Snakes” is how I would describe myself with the remake. I would see so many posts/videos dogging on it but it’s sooo fun in it’s own way

    29

  • @toanuva6178 · 1 year ago (edited)

    It&apos;s so weird that Matrix was this huge thing that influenced cinematography for years across all media. But now, it&apos;s kinda non existent unless it&apos;s being directly referenced like Agent Smith in Multiversus. (Also, I hope this gets added onto Switch 2&apos;s GameCube app, and has the ability to recognize what games are on the library for Psycho Mantis to reference)

    133

  • @backyarddad4198 · 1 year ago

    Twin Snakes is a very different game on Hard. &nbsp;It feels like enemies ACTUALLY have enough ai upgrades to counter your remake abilities without being intentionally unfair like on Extreme.

    122

  • @saltystick_99 · 1 year ago

    I personally can describe my feelings towards MGS1 and TTS with this thought process;<br>Metal Gear Solid 1 is the manga, The Twin Snakes is the anime.

    120

  • @cinderefell1399 · 1 year ago

    Back then they were going for realism, and it gave the games so much atmosphere. Video games now are so realistic that they are void of imagination. It&apos;s because the old games they had to do amazing graphical tricks to piece it all together that really sold it to us.

    45

  • @TheMarcoStrange · 1 year ago

    For the Meryl vs Otakon ending debate, I actually like the role Otakon plays in Meryl&apos;s ending.<br><br>In that ending, Otakon is the one to tell Snake by Codec about the exit, but adds that the gates are locked, so he has to stay and unlock them from where he is. He&apos;s still fully aware that Shadow Moses is about to be nuked to hell, but decides to stay to give Snake and Meryl a chance to survive. As he says, &quot;I&apos;m done running, I&apos;m choosing to stay here.&quot; It&apos;s one of my favorite moments with his character because you&apos;d expect him to run away, given that he&apos;s spent the whole game avoiding combat. Now he&apos;s knowingly sacrificing himself to save not only the man who saved the world from WW3, but also his friend. It&apos;s that noble sacrifice that even Snake tells him means he won&apos;t survive that makes me love it so much, and I think him not having that scene hurts him as a character.

    49

  • @kingstarscream320 · 1 year ago

    One huge thing people forget: Snake has more moves, but so do the guards. They are as deadly as MGS2 guards.

    67

  • @Mankey619 · 1 year ago

    I seriously don&apos;t know when will they ever going to announce The Master Collection PT 2. But in due time MGS 3 Remake is coming out soon, so I am pretty much excited.

    13

  • @The4thSnake · 1 year ago

    Another small thing that helps the Miller twist in English is that Anderson and Fox share the same VA, so even if you notice Miller and Liquid are both Cam Clarke, you&apos;re primed to not think anything of it. TTS doesn&apos;t have the benefit because Fox got recast.

    79

  • @BoniMayne · 1 year ago

    Insane that this game is possibly getting another remake if delta is any good

    32

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