Quake Ports (N64/Sat/PS1) | Punching Weight [SSFF]
336K views · Aug 3, 2017 · Gaming
Comments · 677
@StopSkeletonsFromFighting · 5 years ago · pinned
Nightdive has given Quake the Doom 64 treatment. Probably about time to update this video!
196
@I_Live_Againn · 8 months ago
DEREK YOU NEVER MADE THE QUAKE 2 AND QUAKE 3 VIDEOS DEREK
7
@Skul-gun · 9 years ago
I take offense to Exhumed being called a Doom clone, if anything the console version was basically Metroid Prime before it even existed. Lobotomy Studios deserves a lot more credit than what they got, they were great.
321
@kienesel7 · 9 years ago
"IT'S SO DUMB I WANT IT" I may never have peered as deeply into another man's soul.
353
@reggaetonjones1988 · 9 years ago
I'm also kind of surprised that filtering was left on for capturing the footage of Quake 64. If there is anything that hasn't aged well about the N64, it is the native anti aliasing which does not look terribly good on modern displays. Luckily, the team behind Quake 64 allows option to turn this hardware feature on or off. With filtering turned off, Quake 64 looks soo much better on modern displays and capture equipment.
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@CZpersi · 9 years ago (edited)
Honorable mention: QuakeDS - An unofficial, hombrew port of Quake engine to NDS that is actually quite good.
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@CyrusBluebird · 9 years ago
For modern controls on console there's a Argonaut Games game called Alien: Resurrection on the PS1. Pretty much set the scene for controller FPS going forward.
182
@VertexTuner · 8 years ago
It's a shame you didn't have the 3D Controller for the Saturn version of the game. There was a cheat code to enable 'Jevons Controls', which made the analogue stick your look and mapped movement to the face buttons in a WASD formation and shoulder button to shoot. This control scheme was also featured in Duke Nukem 3D on the Saturn also.
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@zyrobs · 8 years ago
You forgot that the Saturn version added dynamic coloured lightning, making it look better than the PC original version (at the time of release). Also, the analog controller for the Saturn allowed for analog lookspring and the buttons for moving forward/back and strafe - basically the same controller scheme as Quake 3 on the Dreamcast.
21
@KRAFTWERK2K6 · 8 years ago
I played Quake on the Saturn with the 3D-stick pad that came out for Nights into Dreams. And it was an incredibly good gaming experience with that controller. Highly recommended if you wanna play Quake on the Saturn and wanna stand a chance.
68
@ikagura · 5 years ago
Now on the Switch, PS4/5 and Xbox One/Series
3
@Zeithri · 9 years ago
I just got the cutest mental image in my head ever.<br>A group of Mice playing Playstation OMG SO CUUUTE!
4
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