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Cosmic Horror in The Elder Scrolls

593K views · Nov 28, 2025 · Gaming

Comments · 620

  • @shadesofslay · 1 month ago · pinned

    Join us on Discord! <a href="https://discord.gg/pZy78uTfm">https://discord.gg/pZy78uTfm</a>

    5

  • @Mr3cman · 9 months ago

    anytime your game crashes in any elder scrolls game, that&apos;s the towers failing and Mundus crumpling into oblivion. this is why each game is less stable than the last

    1.5K

  • @chairwithoutwheels9148 · 9 months ago

    Personally it horrifies me imagining some poor bandit thug getting their soul trapped one day inside a gem, getting dropped to the bottom of a stream for the next 200 years.. and getting found one day just to be used to put 4% better magic resistance on some leather boots.

    853

  • @Rynosaur94 · 8 months ago

    Just so you know, the Lunar Lorkhan theory is a red herring. &nbsp;Note the author&apos;s name, Fal Droon. &nbsp;It&apos;s an anagram for &quot;Darn Fool.&quot; The devs use him several times to exposit untrue theories. &nbsp;He&apos;s also the person who refuses to accept that Dragon Breaks exist, and thinks that Cyrodiil being a Jungle in the past was a Transcription Error. &nbsp;Taking him literally is not intended.

    210

  • @jesterssketchbook · 10 months ago

    Me pressing play: &quot;please dont be ai, please dont be ai, please dont be ai&quot;<br>(hears lovely - and &nbsp;REAL - Scottish accent): &quot;OH THANK GOD!&quot;

    317

  • @A9hl6fgx5ebisb72op · 10 months ago

    Love it when they actually make sheogorath a scary figure that views mortals as pawns in a game, instead of haha funny cheese man

    558

  • @sluggyr · 9 months ago

    Reminds me of the liches quote- &quot;Before there was time, there was nothing. And before there was nothing, there were monsters.&quot;

    88

  • @sebastianduran2022 · 10 months ago

    This theory of creeping ontological decline is evidenced by Skyrim’s total lack of anything but a vague memory of color

    365

  • @anangryhessian · 10 months ago

    Something else about the dragonborn dlc is sometimes if you go to sleep on Solstheim you&apos;ll wake up at one of the all maker stones working on restoring them just like the others and its so profoundly creepy when it happens

    143

  • @Dafuro · 9 months ago

    What is scariest to me is the theory that the only thing standing between alduin and the next kalpic cycle is his selfish want for worship, he is a cosmic reset button that wants to rise above its station. A butcher that demands devotion from the chickens he&apos;s supposed to kill only for his boss to send a rooster to peck him in the eye. He holds the knife but holds it to our necks instead of chopping and getting the job done with.

    119

  • @Putoaduh · 9 months ago

    I think a lot of The Elder Scrolls&apos; more esoteric and cosmic level lore is an acknowledgement that it only exists as a form of media, rather than being a physical reality. It&apos;s easy to connect it to real life such as the godhead being the writers, the dream being the collective imagination of those who&apos;ve seen/played it, chim being the realization that it&apos;s all a narrative, etc.

    39

  • @YouthRightsRadical · 8 months ago

    The first hints I encountered were back in Daggerfall, when one of the in game books on the Daedra called out the fact that the Daedra Princes are specifically Princes, never Kings. &nbsp;Implying there&apos;s something in Oblivion above them that mortals are utterly unaware of. &nbsp;<br><br>As for Alduin, it&apos;s worth noting we don&apos;t actually stop him because he isn&apos;t here to devour the world and end the kalpa. &nbsp;He&apos;s here for petty conquest. &nbsp;He&apos;s a broken machine who&apos;s SUPPOSED to end the world, but doesn&apos;t. &nbsp;When we kill him, we DON&apos;T absorb his soul like other dragons. &nbsp;Instead, his soul returns to Akatosh, to be reset and sent back to end the world properly. &nbsp;We don&apos;t stop the end of the world, we enable it.

    19

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