How good is Advantage in D&D?
1M views · Aug 19, 2024 · Education
Comments · 1.7K
@PainMaker0017 · 2 years ago (edited)
One thing you’re forgetting is that advantage nearly eliminates a critical miss, while disadvantage nearly eliminates critical hits. To get either, you need to roll both 1s or both 20s, respectively. When compared with the likelihood of rolling any other combination of rolls, the odds of rolling a critical miss or critical hit are 1 in 400.
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@jumperpro5392 · 2 years ago
My favorite quote from my time playing pokemon is "if it isn't 100% accurate its 50% accurate" this comes from focus blast seeming to miss more times then it hits.
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@vorquel · 2 years ago
"or you can just not over-engineer your character like an absolute nerd"<br>Sir, you are talking about TTRPG players. We are all nerds here.
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@fluffyllama1505 · 2 years ago
I've taken master's level statistics classes and this is the first time "odds" vs "probability" made sense to me
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@altejoh · 2 years ago
I think its also worth mentioning that, in 5e, anything above a +1 or +2 modifier is a <b>significant</b> improvement from what you would get normally. So "only" getting effectively +3 or +4 is still pretty huge. Additionally, there is never any downside to advantage, so you should always be trying to seek it - which (in theory) leads to more interaction with the environment and creative solutions to problems.
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@cameronmahler2506 · 2 years ago
There is one case that I know of where the rules of 5e DO convert the advantage/disadvantage system to a direct modifier. That is with passive scores: "If the character has advantage on the check, add 5. For disadvantage, subtract 5" (Player's Handbook p. 175)
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@NinjaOfLU · 2 years ago
I love how the Kenku must have put time and effort into getting people to say all the things like 'Taylor expansion' to make this rant.
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@edoardocaccia6226 · 2 years ago
The mention to Pokémon when you brought up the perspective of looking into thw chance to fail is spot on. A 95% accuracy move is only slightly worse than a 100% one but the same 5% drop from 90% to 85% feels like a ravine
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@Maltiez · 2 years ago
There is a Stand-up Maths video on this topic, called The unexpected logic behind rolling multiple dice and picking the highest.
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@lake9496 · 1 year ago
<a href="https://www.youtube.com/watch?v=R0gewfLILw0&t=472">07:52</a> this felt like that moment when you're looking at your math book for too long and look up to see what the teacher has drawn on the board.
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@YanYanicantbelievethistakenffs · 2 years ago
How to lie with statistics.<br>A classic.<br>All the numbers mean the same but our perception is what is changing.<br>10/10 explanation i loved to revisit this topic.
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@VladimirE.-is2ee · 2 years ago
The graph at <a href="https://www.youtube.com/watch?v=R0gewfLILw0&t=482">8:02</a> is exactly why I Iike advantage (as a long term 3.5 player to boot) , simply because it accurately models the actual 'advantage''s meaning. Like, say you're shooting at someone who has been webbed. Even a lousy shot is going to have an easier time shooting at a target that doesn't move, but for an experienced shot, it makes it go from 'this will go well, trust me' to 'I can do it with both hands up my arse'. Which makes advantage a very apt go-to tool for resolving unknown situations.
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