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The Strange World of Unused Zelda Maps

281K views · Mar 8, 2025 · Gaming

Comments · 588

  • @MonsterMaze · 1 year ago · pinned

    Have a great weekend everyone! :_triforce:

    271

  • @Yamartim · 1 year ago

    programmer here, i have a guess as to why they needed empty stone tower rooms just to make the amount of rooms symmetrical, it's because the dungeon is probably coded such that when you make a permanent alteration in a room (like pressing a switch or opening a chest) the inverted room is also updated so the dungeon stays consistent, this setup could only work if there are the same amount of rooms in both versions of the dungeon, because otherwise if you do something on a room that doesn't have a match it's possible that the code might try to access some nonexistent value when looking for the matching room and crash

    1.5K

  • @fictiondreemz · 1 year ago

    &quot;A room most people know about.&quot;<br>Me, who has never learned about any of these and had no idea they were accessible areas

    219

  • @ianlarsen3920 · 1 year ago

    <a href="https://www.youtube.com/watch?v=OPKAAZB9RLA&amp;t=1086">18:06</a> For real, though, a dungeon or room with invisible textures that you&apos;d need the light of a fairy to navigate would be a really cool thing to intentionally implement in a game.

    176

  • @Dami_Ka · 1 year ago (edited)

    <a href="https://www.youtube.com/watch?v=OPKAAZB9RLA&amp;t=136">2:16</a> &quot;a dimension between dimensions&quot; loving the implication that Phantom Ganon got banished to the Backrooms

    66

  • @Död_Korp · 1 year ago (edited)

    If you don&apos;t make this a series. My heart would literally stop. I need my obscure zelda facts fix.

    679

  • @kiranphantomgryphon3605 · 1 year ago

    Tatl flying out of Link&apos;s hat and suddenly illuminating a misty pastel world was a magical moment!

    36

  • @roobeedooo · 1 year ago (edited)

    <a href="https://www.youtube.com/watch?v=OPKAAZB9RLA&amp;t=500">8:20</a> if you&apos;re cold, they&apos;re cold too. bring them inside

    46

  • @tigerofdoom · 1 year ago

    Duuude. &quot;Temple of Swine&quot; was right there and you just left it on the table!

    382

  • @KazeNiTsutsumarete · 1 year ago

    The tingle head room is exactly what you would expect.<br><br>Jesus.

    142

  • @Arkholt2 · 1 year ago

    Oh wow, a mystery solved. I did always wonder where that Chuchu photo was supposed to have been taken.

    213

  • @blepblops · 1 year ago (edited)

    I have an idea, or theory rather.<br>The windwaker swine shrine might have been a prototype for the castle time freeze situation.<br>I&apos;m thinking rather than the castle being full of enemies frozen in time, the castle would have been full of pigs that would turn into bokoblins when you get the master sword. This would imply the bokoblins had regressed into pigs over the years and pulling the master sword would have made the local time rewind back to how it was before

    90

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