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The Hardest Bosses in Final Fantasy 7 Speedrunning

50K views · Nov 9, 2025 · Gaming

Comments · 109

  • @AceZephyr1 · 10 months ago · pinned

    I will mention that the definition of No Major Skips used to be based on the internal &quot;Game Moment&quot; value (this was an idea I liked originally but not anymore), but it no longer is, as we now define it by just listing the skips we prohibit. We even re-allowed a couple minor skips recently (Playground Skip and Junon FMV Skip)<br><br>Assuming the run hasn&apos;t gone catastrophically bad, character levels usually aren&apos;t the problem on Materia Keeper that requires stat adjustments, rather, character stat changes due to levelup in FF7 are just straight-up random (though are guaranteed to be within a range of at most 8 values for any individual level) in a manner that isn&apos;t reasonably predictable or controllable. This is why runners still have to check their stats even when they&apos;re the same level as usual.<br><br>Small thing: Powersoul only does 4x under Doom, not &quot;a status ailment such as Doom&quot;. Master Fist is a different weapon that gives a 3x boost with other status ailments, but that isn&apos;t obtainable in most runs.<br><br>The standard 100% strat for Emerald Weapon is timed such that all the Omnislashes are performed while only giving Emerald Weapon enough time to do a single attack, which cannot kill Cloud. The fight taking longer than expected would also make the Curse Ring timer expire, though Death Force can be used to prevent issues here.<br><br>Carry Armor is actually hardcoded to sneak-attack Lapis Laser 1/3 of the time, so you were somewhat right :)

    55

  • @tasnica · 10 months ago

    &quot;Aerith is dead and Cloud is not in your control.&quot;<br><br>Yeah, I could see that becoming a bit of an issue.

    71

  • @Toadiferous · 10 months ago

    <a href="https://www.youtube.com/watch?v=OBgkeDZa_Aw&amp;t=593">9:53</a> &quot;Aerith is dead and Cloud is not in your control&quot; Sums up the second half of the story pretty well

    13

  • @zbennalley · 10 months ago

    &quot;The Legendary Dicktree Challenge&quot; without context is hilarious to me 😂😂😂

    31

  • @lilimdeurella3659 · 10 months ago

    Carrier Armor is foking diabolical

    15

  • @y2keef · 10 months ago

    I literally had no idea that lucky 7s was something that bosses could trigger too

    19

  • @Boothenson · 10 months ago

    that gongaga edit went hard. i noticed

    6

  • @FarAwayTimesGames · 10 months ago

    your videos are a treasure, thank you

    4

  • @matttrent946 · 10 months ago

    i like the detail you went into (and the examples you shared/showed) about WHY these encounters are so difficult. i dont follow the speedrun community in such depth when it comes to these games, but i do find myself trying to ghetto replicate the results and failing for whatever reason.<br><br>well done.

    4

  • @CountryFriedChocobo · 10 months ago

    Great video, Syo. Always great to see the Final Fantasy speedrun community being recognized. Looking forward to what you have in store next!

    2

  • @NeroLucifarious · 10 months ago

    I once triggered lucky 7 on Vincent fighting emerald, longest fight of my life, but I didn&apos;t know lucky 7 can be triggered by enemies

    53

  • @Lockirby2 · 10 months ago (edited)

    &quot;Trying to take out the Materia Keeper with Molotovs would be incredibly expensive and incredibly slow&quot;.<br><br>And incredibly impossible. :P It absorbs Fire.<br><br>Great video though! &nbsp;There are so many categories and so many changes within the categories that it&apos;s hard to keep up with them all. &nbsp;There are a number of strats in here that I haven&apos;t seen before.

    5

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