Mass Effect 2 with DLSS 5 2X Neural Rendering | ON vs OFF Comparison (4K)
20K views · Sep 12, 2026 · Gaming
Comments · 118
@shashibhushanvishwakarma · 2 weeks ago (edited)
These games were unoptimized for dlss5, just imagine games were built with and for dlss5 with level of realism
11
@UbiDoobyBanooby · 2 weeks ago
Doing very subtle upgrades to the face with high upgrades on the environments and bodies would be great. Although I like how real the faces look in an image they don’t work so well with animation.
15
@Scorpious187 · 12 days ago
Damn, DLSS 5 really captures Miranda's bitchiness in real time, lol.
6
@The_Nightsong · 1 day ago
"Through the cracks" never fail to make me laugh 😂😂😂
1
@conheaton1111 · 2 weeks ago
What settings did you use for your 2x pass?
5
@The_Nightsong · 1 day ago
Wish we had something like this for Dragon Age ❤
1
@ElPulpoSoyYo · 2 weeks ago
Why character details are dimmed?
3
@vasyear · 9 hours ago
Good god, it made her look like Nicole DeBore from DS9
@patriciaoneil · 2 weeks ago (edited)
While it of course looks much better from a visual standpoint, I think it looks so much faker now, because of the lack of facial animations and the dead eyes. We know old games = not perfect animations and are used to it. But making it look realer it now makes my brain want to see realer animations too. And instead I get android vibes.<br>The comparison was good though, thanks!
51
@sanjanagamage925 · 12 days ago
How to enable it in games?...do you have a tutorial on how to do it?
@leikeylosh · 2 weeks ago
If they had like 1.5x render (instead of 2) and fix the flickering shadows in old games, it would be perfect. I'm sure it will be improved in later versions.
12
@edgarlarios4718 · 2 weeks ago
I detest the effect on character models, but the environments look amazing.
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