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Mass Effect 2 with DLSS 5 2X Neural Rendering | ON vs OFF Comparison (4K)

20K views · Sep 12, 2026 · Gaming

Comments · 118

  • @shashibhushanvishwakarma · 2 weeks ago (edited)

    These games were unoptimized for dlss5, just imagine games were built with and for dlss5 with level of realism

    11

  • @UbiDoobyBanooby · 2 weeks ago

    Doing very subtle upgrades to the face with high upgrades on the environments and bodies would be great. Although I like how real the faces look in an image they don’t work so well with animation.

    15

  • @Scorpious187 · 12 days ago

    Damn, DLSS 5 really captures Miranda's bitchiness in real time, lol.

    6

  • @The_Nightsong · 1 day ago

    "Through the cracks" never fail to make me laugh 😂😂😂

    1

  • @conheaton1111 · 2 weeks ago

    What settings did you use for your 2x pass?

    5

  • @The_Nightsong · 1 day ago

    Wish we had something like this for Dragon Age ❤

    1

  • @ElPulpoSoyYo · 2 weeks ago

    Why character details are dimmed?

    3

  • @vasyear · 9 hours ago

    Good god, it made her look like Nicole DeBore from DS9

  • @patriciaoneil · 2 weeks ago (edited)

    While it of course looks much better from a visual standpoint, I think it looks so much faker now, because of the lack of facial animations and the dead eyes. We know old games = not perfect animations and are used to it. But making it look realer it now makes my brain want to see realer animations too. And instead I get android vibes.<br>The comparison was good though, thanks!

    51

  • @sanjanagamage925 · 12 days ago

    How to enable it in games?...do you have a tutorial on how to do it?

  • @leikeylosh · 2 weeks ago

    If they had like 1.5x render (instead of 2) and fix the flickering shadows in old games, it would be perfect. I&apos;m sure it will be improved in later versions.

    12

  • @edgarlarios4718 · 2 weeks ago

    I detest the effect on character models, but the environments look amazing.

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