Ads skipped

First Industry How to Rubles From Crops in Workers & Resources ⛏️ Realistic mode ☭ Tutorial

45K views · Mar 23, 2024 · Gaming

Comments · 37

  • @upyerkilt9125 · 2 years ago (edited)

    If you want to get more crops out of your fields, build a distribution centre and put trucks in it and select the fields you want to empty and send them to the cargo station. it also means you can get more tractors to spread cow jobby on the fields = more efficient

    37

  • @AlexMueller1982 · 2 years ago

    Nice Tutorial. Tahnks Mate.

    6

  • @violent_shadow · 1 year ago

    yes i love to see more tutorials like this

    2

  • @stefberg-kk1jl · 2 years ago

    nice do more of compact layout tutorials for other industries

    8

  • @Erikon2000 · 2 years ago

    If you follow his pattern in realistic mode you&apos;ll go bankrupt by the time you&apos;ll start buying the train and cargo wagons. It won&apos;t work in realistic unless you go reaaaaally deep in loans. <br><br>The way you layed out the whole coplex is great though. 1 joint spacious warehouse to store-them-all and industries around it, that you can build later on, is a good way to start. But you should start with Clothes&gt;Fabric first. As people below already mentioned you&apos;ll have less truckloads with this compared to food and alcohol. <br>It means:<br>-Less expences on trucks and fuel for them.<br>-You can get away with trucks only delivering crops (depending on the distace to customs ofcourse)<br>-You won&apos;t need 10+ trucks to keep it running and won&apos;t completely clog your customs. <br><br>I think the right order that will work is (given you already have it planned out in similar way to the video):<br>1) 2 Clothes factories and the warehouse<br>2) Fabric factory<br>3) When above is up and running start working on the railroad - build the construction depot first, deliver the disassembled track builder, and let it work. You&apos;ll need train depot as well, but it can wait a bit<br>4) Food factory<br>5) Look for a cheap used train - sometimes you can get away with a decent one for a half of it&apos;s price. By this time you should already have a small maintenance depot and can fix it.<br>And also purchase 6-8 wagons for crops (Depending on the distance) <br>6) Alcohol <br>7) Slaugter house<br>8) Livestock farm<br><br>After step 5) your biggest expense after steel will be crops. You can go ahead and build a crop farm with 16-20 large fields and and railroad and continue with alcohol after that

    17

  • @MIrroNight · 2 years ago

    Some minor problem with the setup.<br>1. The train crossover may block traffic and causing waste to overflow, posing health risk and extra pollution. The solution is just remove that pice of crossing road or build a bridge/tunnel.<br>2. Using bus line without end station is quit inefficient, when building your own, try to use end station as much as possible.<br>3. Winter will slow road vehicle substantially when the snow is not plowed on time, add technical services at good locations will fix that, or go for train/tram, which won&apos;t be affected by weather. (end station is still preferred)

    26

  • @tixarfuriaa · 2 years ago (edited)

    building it in a realistic mode requires a ton of preparation, not to mention the railway, because it is a huge investment as the number of people needed for it will be a success if someone manages to have a city with a population of 6k, it is not as easy as it looks for you, the railway itself is not achievable up to 10k population too high cost of construction for a better city <br>, and factories closer to the border to reduce the road to sales, and this has to be done because fuel also costs people and a city from 6k is not a village, and a small town needs about 2-3 billion and 5 years to build it realistically. you have some of your own raw materials or produce products from fields, <br>the factory model itself is ok if it is placed in front of the border and the city behind it so that the buses don&apos;t run too much ;) I know, it&apos;s a difficult game and I have a lot of nuances, I built the city myself about 40 times and I still don&apos;t know everything, but I already know the beginning enough to know I know these nuances inside and out ;) Regards, I&apos;m counting on more materials from the game :) &nbsp; &nbsp;p.s. and we don&apos;t play with food but with clothes, food is like an addition to the production of clothesv

    1

  • @willbaack7997 · 1 year ago

    at the factory you coulda dumped the crops and picked up food same trip...

  • @kbahrt · 2 years ago

    In the V1.1 with 2 food factories, would it be worthwhile to horizontally flip the left/center food factory and then move it closer to the distillery, giving you space between them for the garbage collection and/or a monument to boost morale or even the infrastructure buildings so they&apos;re accessed from the front road? It shouldn&apos;t be too far from the bus station if the distillery is still reaching, right?

  • @elspoocho4637 · 1 year ago

    meeow

  • @Martinreads101 · 2 years ago

    Reallistically, well done. 😅

    3

  • @mikeb6150 · 1 year ago

    Is the industry too close to the city? &nbsp;Pollution?

    1

Up next

LIVE

Farming Explained & Efficient Layout for 20K Crops ⛏️ Workers & Resources ☭ Tutorial

JD Plays · 57K views

LIVE

Can an American City Planner Design the Ultimate Soviet City?

City Planner Plays · 792K views

LIVE

Absolute Beginners Guide: Getting Started | Workers & Resources: Soviet Republic Guides | Tutorial

bballjo · 276K views

LIVE

ULTIMATE Citizen Transportation Guide! - Workers and Resources:Soviet Republic

HoneyBadger Gaming · 16K views

LIVE

Workers & Resources Soviet Republic E17 - Gros chantiers & emprunt [Mode Réaliste] [FR]

Grizou du Feu · 78 views

LIVE

I built a PERFECT SOVIET CITY in Workers & Resources: Soviet Republic

Onion King · 54K views

LIVE

What Did People in Ancient Rome Actually Do All Day?

Rome Unscrolled and Before Civilization · 1.3M views

LIVE

HOW TO TURBO CHARGE your Terraforming ⛏️ Workers & Resources ☭ Tutorial

JD Plays · 6K views

LIVE

7 Tips for using Trains in Workers & Resources: Soviet Republic

ExactChaos · 63K views

LIVE

What is the best industry? | Tests | Workers & Resources: Soviet Republic Guides

bballjo · 58K views

LIVE

[Ep.1] Tannheim Valley, February 1950 - Workers and Resources Soviet Republic (Realistic Mode)

FlamingCacti · 2.2K views

LIVE

Dumb Americans Find Things That Only Exist in Europe...

JT Reacts · 193K views

LIVE

What Was The Turning Point of WW2?

Imperial War Museums · 1.6M views

LIVE

Absolute Beginners Guide: First Industry | Workers & Resources: Soviet Republic Guides | Tutorial

bballjo · 90K views

LIVE

Tutorial: Advanced public transport with Metro, Tram and Bus | Workers and Resources Soviet Republic

ddennisshow · 27K views

LIVE

I Conquered the World with a BUG Horde in Songs of Syx

Hazzor · 696K views

LIVE

You DON'T NEED pipes! Water & Sewage Guide - Workers and Resources:Soviet Republic

HoneyBadger Gaming · 23K views

LIVE

Enduring the Pain of Realistic Difficulty in Workers and Resources

Rarr · 378K views

LIVE

2025 Waste Guide: Logistics & Transport | Workers & Resources | Guides | Tutorial

bballjo · 32K views

LIVE

I tested 40 road interchanges...which is best? | Tests | Workers & Resources: Soviet Republic Guides

bballjo · 54K views

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.