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Why You Shouldn't Give Players What They Want | Edmund McMillen (The Binding of Isaac)

313K views · Jul 15, 2026 · Gaming

Comments · 683

  • @kekchanbiggestfan · 2 months ago

    i didn't give my kids candy all day and now they're on reddit saying i'm "not listening to feedback"

    2K

  • @El_Texicano · 2 months ago

    &quot;Why you shouldn&apos;t give players what they want&quot;<br>Edmund tells me as I go around getting The Poop, Brother Bobby, and miss my deal chance 3 floors in a row.

    1.5K

  • @KusanajiKei · 2 months ago

    &quot;design like you are a parent&quot; it&apos;s a complete mindblown at min0

    987

  • @kylepantoja-KP · 2 months ago

    When playing one of your games and getting completely screwed over by the game. My friends and I call that &quot;getting edmunded&quot;

    373

  • @bacanudo3604 · 2 months ago

    The &quot;giving kids candy is bad&quot; is such a dad moment, Edmund really is a full-time father.

    172

  • @SteveEricJordan · 2 months ago (edited)

    i can&apos;t get enough of the edmund mcmillen interviews. i&apos;ve watched all of them in the last months.<br>grinding isaac and mewgenics at the moment.

    185

  • @Me_Caveman · 2 months ago

    It&apos;s not that you shouldn&apos;t give people what they want. It&apos;s that most people don&apos;t know what they want.

    688

  • @diablicagames6664 · 2 months ago

    I wouldn&apos;t have guessed Edmund plays overwatch

    201

  • @WeepingFungi · 4 weeks ago

    <a href="https://www.youtube.com/watch?v=EWVsMAVhy38&amp;t=151">2:31</a> “ive never played a game” -Edmund McMuffin

    7

  • @RootVegetabIe · 2 months ago (edited)

    &quot;Are you dead set on pleasing yourself when things get sticky&quot; isn&apos;t a question I wasn&apos;t expecting to hear.

    105

  • @doggie5791 · 1 month ago

    Edmund, the creator of my favorite roguelike, glazing noita, my second favorite roguelike genuinely feels like christmas

    10

  • @Darakudemon · 2 months ago

    Devs that make games for themselves in my experience make really good experiences. They don&apos;t care what people say unless it&apos;s constructive.

    23

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