The Game Developer Who Promised Way Too Much
27K views · Aug 20, 2026 · Gaming
Comments · 130
@Akshonmedia · 1 month ago · pinned
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10
@ysakmaru · 1 month ago
The video really captures the fascinating contrast between being one of gaming’s biggest hype men and actually delivering on those massive promises.
32
@enxel493 · 1 month ago
Fool me once, shame on you, fool me ten times...
69
@angyPINGU · 1 month ago
"gaming's greatest genius" gotta be engagement bait
111
@DavHakim1 · 1 month ago
Peter Molyneux’s greatest skill was never coding, it was pitching features that didn't exist yet. The Bryan Henderson saga alone is absolute madness. Excellent documentary, Akshon!
12
@MeghaGhosh-l5b · 1 month ago
The industry went from believing every word he said to questioning every trailer. What a fall.
16
@inverlock · 1 month ago (edited)
He’s like sean murray. An excited guy with lots of ideas who was probably great for that but they shouldnt have kept letting him get in front of the camera before they were sure of what the final product could actually be.<br><br>The origin story about his unrelated company being given a games contract by mistake and deciding to just go with it is so funny.
33
@freewilliam93 · 1 month ago
He lied waaaaaaaay too much
95
@Driftwood-ML · 1 month ago (edited)
This is a bit of quibble but Lionhead spinning out satellite studios, while potentially deceptive, is <b>NOT</b> a pyramid scheme. By definition a pyramid scheme relies on continually recruiting new people lower down on the chain. If the satellite studios were in turn spinning out their own studios, and those were then spinning out their own then that would be a pyramid scheme.
40
@LeonmitchelliGalette · 1 month ago
Greatest skill of Molyneux is his ability to shield his employee from upper management and give them more freedom and space to create and work.
3
@نونيم-ي4ح · 1 month ago
Don’t know if he genuinely lied or was limited by the tech at the time but he was definitely ambitious and even though fable didn’t turn out the way he hyped it up to be it was a fantastic console rpg for its time.
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@graefx · 1 month ago (edited)
Youtube not giving me the notification for this one but the algorithm knew. I vividly remember Curiosity and I liked Godus well enough but it was more a toy than an actual game. Like a neat ball and equally as disposable. Its hard to overstate the chokehold Fable had on things. And how much of a meme Molyneux became after Fable 2. His was one of the few game designer names that people had committed to memory. Honestly I had no clue about anything past Godus. He probably should have road off into the sunset after Fable 2 and gotten a nice corner office somewhere but you always hope for that one more hit.
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