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Solo Gamedev: How to Build Successful Games by Yourself

36K views · Dec 6, 2023 · Science & Technology

Comments · 109

  • @filiphracek · 1 year ago · pinned

    A year later, this talk is still being watched, which is humbling. Look at the video description for links to additional resources. You might also enjoy my blogpost &quot;Videogames that teach you stuff&quot; from 2023: <a href="https://filiph.net/text/videogames-that-teach-you-stuff.html">https://filiph.net/text/videogames-that-teach-you-stuff.html</a>. It&apos;s quite relevant, I think.<br><br>Cheers!

    4

  • @cercaapps8051 · 2 years ago

    So true, finishing is the most difficult thing (I&apos;m there now). There is a saying I always have in mind &quot;After you finish the first 90% of a project, you have to finish the other 90%&quot;.

    34

  • @jamicassidy7955 · 2 years ago

    I really FEEL this video. Years and years of gradually learning solo game dev in the background of life... Forcing myself to take the scope down to a quarter is very realistic and may actually lead to a finished project, rather than a 20 year struggle.

    29

  • @tolaut · 2 years ago

    You&apos;re an absolute gem in the dev-world, Filip. A few years back i loved watching your content on the Flutter channel, but now i watch you regardless of topic because i enjoy your perspectives on things and your personality

    47

  • @isinghmitesh · 2 years ago

    Loved the part of scoping and cutting things. Accepting resource limitations and focusing on playing the non-linear games a solo dev can win too

    8

  • @Lis001- · 1 year ago

    Thanks for this. The spreadsheet is a nice inspiration. Both as a tool but also to keep it simple and just use a spreadsheet and not get lost into Jira or something similar when focus should be to just list ideas and shelf half of them.

  • @Innkeeper34 · 2 years ago

    Díky za tohle video. Už půl roku pracuju na hře o které jsem si myslel, že by mohla mít jistý úspěch, ale v poslední době jsem měl pocit, že se to nikam neposouvá. Před týdnem jsem dokonce z prokrastinace začal pracovat na něčem úplně novém a měl jsem z toho skvělý pocit. Ale jak vidím, je čas se vrátit k původnímu plánu.

    1

  • @aldn2854 · 1 year ago

    I have always struggled with the finishing part even though I get good concepts from game jams i participated in. The thought of starting over again and again has been plaguing me everytime i tried to continue a project that I started. Thank you for making this video as it really did speak to me on how to help deal with that.

  • @TheMythicDev · 2 years ago

    I honestly can&apos;t believe I&apos;ve been learning to develop games from YouTube for 4 years and never seen you, this is extremely informative and soo helpful for someone trying to break into the industry 👏 great work bro instant sub

    6

  • @FR4NKYEtheIV · 4 months ago

    Awesome vid! I&apos;m from Czechia and I want to start developing too, these sounds like things I really need to keep in mind, thanks

  • @davidwilcox8801 · 1 year ago

    This is very useful as I&apos;m just getting started. Halving and halving again.

  • @Sigro123 · 1 year ago

    This is a great video. Loved Knights Of San Francisco. Some good tips here.

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