Little Things that Bring TotK and BotW to Life | Hyrule Up Close
53K views · Jan 9, 2026 · Gaming
Comments · 132
@TheZeldaEnthusiast · 8 months ago · pinned
:_TonyHappy: I hope you enjoy this 3rd episode of my Up Close series. What should we examine in episode 4?
50
@FieryRed_BE · 8 months ago
The broom like symbol is the bell of the temple of time
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@galaxygamer2220 · 8 months ago
You don't understand how much I appreciate content creators that enjoy their game worlds by observing even the closest and obscure pieces of information. Like, someone spent the time to make it this way, so let's talk about it!
350
@osvar-j6u · 8 months ago
About the Molduga's prey eyes... if it's intentional, it could allude to a far bigger predator being once present in the Gerudo desert, potentially the great skeleton which is based on a whale
206
@maddyhodges63 · 8 months ago
I can explain the paint splatters in Sage's shop! The left tub is for dyeing and the right tub is for removing dyes. The reason there's no dye on the ceiling is because the floor opens towards the tubs and that part of the wood isn't exposed to the splatters!
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@browncow5210 · 8 months ago
Regarding the dye shop owner's strange design, he's based on the Chu Jelly chemist from Wind Waker. That's why he looks so cartoony.
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@valenpam_ · 8 months ago
One of my favorite details in this game is the fact that there’s a hairbrush in links bedroom when you build the house by Tarrey Town.
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@blakitorARTS · 8 months ago
<a href="https://www.youtube.com/watch?v=1-uRsEtpCeE&t=88">1:28</a> “I must find the mycelium.”
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@alaspoyorick · 8 months ago
I think moldugas are based on cetaceans (whale/dolphin/porpoise), which makes a lot of its design details really cool! Like horizontal pupils, even though pop science refers to them as "prey eyes," are just the normal pupil shape of cetaceans which are mostly predator animals (which moldugas very much seem to be). The vestigial legs also are really cool because cetacean legs have evolved into a shape more useful for reducing drag in water, but for moldugas living in sand with a giant shovel face, those tiny legs don't really get in the way with how it moves and may even help position it for digging back down. My favorite detail is that it "swims" by undulating side-to-side instead of up-down like cetaceans, which makes sense with it's shovel face being wide at the ends so it could actually gain some traction by compacting sand near the ends of its wave so it can move forward. I imagine it like it's making loose sand into a solid surface to grip onto and pull itself forward. I'm guessing maybe the dorsal fins may help to loosen sand above it and make forward speed a bit easier, but I could see it being a purely aesthetic choice
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@tonapittman · 8 months ago
I swear I've heard the Depth's soldiers breathing when I stand up close!
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@syedshah9029 · 8 months ago
Pretty cool detail how the soldier constructs have their arms powered by their charges while stewards don't<br>Presumably they'd need a lot more power in their limbs to deal damage with their weapons
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@Kurea47 · 8 months ago
With the way you covered a closer look at Hateno's Dye Shop you could cover Link's house! Maybe point out the changes between Breath of the Wild and Tears of the Kingdom (especially with all the little touches Zelda added herself)?<br>Bolson actually adds quite a few amenities for free, like all the decor on the dining table and the lighting. It's pretty nice honestly. 🏡
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