A Story Analysis of Blasphemous 2
1M views · Aug 28, 2023 · Gaming
Comments · 869
@voxploxx · 3 years ago
Theres a trophy called "1000 years later" after you beat the "tutorial boss" so I'm taking that as canon about the amount of time that's passed. Loved finding Mother of Mothers
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@ringsofmars29 · 3 years ago
Seeing the Mother of Mothers again out of nowhere was probably the best feeling I’ve had in a metroidvania since Hollow Knight. Loved this game
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@goldenyak629 · 3 years ago (edited)
<a href="https://www.youtube.com/watch?v=wrelMnfXVyo&t=765">12:45</a> - I see this point come up a lot but I think it's a misconception. The Witness isn't the child born, he's the one delivering the child - you can see him acting as the 'Midwife' in the prior scene. Going by the Witness' dialogue when you bring him keys, it suggests that the 'child' born was the Miracle's first effort to take on physical form, but because it was unused to using its powers without the direction of the High Wills, it first manifested as the new plague of afflictions, spreading and mutating people throughout the land. The 'child' as literally a formless plague - the Witness was just the first one to be afflicted. These mutations were the Miracle 'learning' how to take on tangible form. The Miracle finally manifested as the Heart, it's last best effort to take on a physical incarnation.
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@timothykammerer7622 · 3 years ago
One of the saddest things in this game is if you go all the way back to the beginning, you catch a glimpse of the puppy from the first game
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@mariobellovilarino2225 · 3 years ago (edited)
From what i know the honey man is a reference to the story of a hollow statue of christ which cried honey due to bees living inside (search for "Cristo de la miel", the story is a bit longer)
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@person3231 · 3 years ago
Correction: The third person in the birthing cutscene, the one with ginger hair and black wings (the "Witness") was not the couples child. He was the midwife of the birth (look closely at the cutscenes, you will see him waiting for the child between the mothers legs). The "child" that the couple gave birth to was actually the oozing black substance which turned him into a dark angel and brought suffering to Custodia.
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@mukelson · 3 years ago (edited)
Fun fact: The "Afilaor" boss resembles the typical spanish knife sharpener, a peddler who goes around the streets with a characteristic pan flute melody, which is what sounds in the fight music. Its a traditional job from the 17th century I think but you can still hear them in a lot of places in Spain at least (I think some places outside spain have this too but I'm not sure enough).<br>As an andalusian I'm so proud of this game and really enjoying all the references and folklore of my culture being in such a good game
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@abcron3788 · 2 years ago
Imagine if in the DLC you can play as Crisanta, but all the enemies are invisible unless they run or attack
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@lagartopunkarra · 2 years ago
Basically in both games, Crisanta and Eviterno are the "I want a challenge" bosses for people that likes tough fights, while the final bosses are more for the narrative, you're killing a godly figure afterall.
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@Mimi-cj3nq · 3 years ago (edited)
Okay so, the Old Lady with black clothes and a black hand fan (in the dream of the lady who is being mourned) is a reference to an old play called "La casa de Bernarda Alba", in which a mother forces her 5 daughters to stay locked inside the house with her, for god knows how long, to mourn the loss of her husband. It was created by the Grenadian poet Federico García Lorca, whose plays delved deep into the rural parts of Andalusia, talking about common daily problems and the place of women during those times (as a critique). The achievement for completing all the five daughter's trials is called "House of grief and hatred", making the reference even more obvious. The play is also recommended though I don't know if it has an English adaptation.
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@dongulio5539 · 3 years ago
I’m Peruvian and I showed my mom this game, when she was a girl my grandma made her go to an all girls catholic school, and while she isn’t very religious, she said this game scared her, she stated that while the imagery is holy, there is something seriously wrong with it, like something has infiltrated god, which funnily enough, is a prevalent theory about the high wills and miracle in the previous game, and I share her sentiment, the game is unsettling, especially for someone being raised spanish catholic
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@nightwynd5663 · 3 years ago
Svsona is neither of the other ladies. She's based off a Spanish folklore story. If you notice, all of the Two Moons area and music is Arab inspired, and even the prayer you get from Yerma is a Zejel, which is a type of Arab poetry. Is fun to see the devs including a completely different culture in the game, as a nod to the time Spain was under arab control during the middle ages.
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