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The Sniffer Sucks, Here's How To Fix It

42K views · May 28, 2026 · Gaming

Comments · 309

  • @Creeper-po7gm · 4 months ago

    The sniffer does not suck, it sniffs

    829

  • @CreativeUsernameHere-r1k · 4 months ago

    I'd add the sniffer having a chance to dig up "treasure/junk" from farmland, like gold/copper nuggets, sherds etc. As an archaeology student thsoe stuff turn up in bagloads in the topsoil.

    565

  • @pedrofromrio645 · 4 months ago

    One word: truffles.

    256

  • @bigboyrenki · 4 months ago (edited)

    Love the idea of a wood type tied to the sniffer. What I'd also like to see is for the sniffer to be able to dig up something alternative to grass and mycelium, like ancient grass or something. That way it would really feel like you are unearthing and preserving an ancient world! It would be kinda like a a new dimension, that instead of being accessed through a portal, you had to build yourself!

    314

  • @e-_mcv4566 · 4 months ago

    every update i think “is this the update they add more seeds to the sniffer” so then atleast its got some more variety and would make ppl wanna get all the new flowers instead of just 2

    160

  • @Turachkh · 4 months ago

    I have thought about this matter myself a fair bit.<br><br>Torchflowers should definitely produce light and serve as a more subtle decorative light source.<br><br>Pitcher pods could have a digestion feature, where they could be feed junk like rotten flesh or spider eyes and slowly convert it into something more useful like slime or leather.<br><br>The gingko tree could also be added. It would provide a fire resistant wood variant.<br><br>Azalea could get new colour variants like white and red. As far as I have seen, the blossoms come with a large amount of colour variations.<br><br>I would also suppose the cyan rose would make a lot of sense to reintroduce this way. They already did something similar with crying obsidian. I am sure older players would appreciate this.

    138

  • @Juicymoss · 4 months ago

    Sniffer changes would be goated, throw in torch flowers emitting light and mojang would finally do it justice.

    148

  • @Haha-Ben-ees · 4 months ago

    The block travelled idea only makes me think of madman contraptions that launch the sniffer &nbsp;across blue ice for the required maximum range before depositing them in a small digsite, only to send it back once the system picks up the dug up item.

    69

  • @pomeranc-sy4tb · 4 months ago

    i was hoping that instead of golden dandelion to stop grow of mobs there would be new sniffer plant ):

    125

  • @PhallUpATree · 4 days ago

    I still think the torch flower should work as a light source

    2

  • @Sparky6Voltz · 4 months ago

    This video is so professionally made that I had to do a double take when I saw your stats— criminally underrated

    15

  • @gdottothegamer1001 · 3 months ago (edited)

    It&apos;s crazy how easy it is to fix the sniffer because all they have to do is to add like at least 10 new unique plants (preferably based on real world ancient plants and fantasy plants such as flowers, grass, and saplings) and that&apos;d make it less forgettable. They don&apos;t need to make a brand new biome for it, just add the raw materials for the biome for us to discover and to build in our world. Also, if I&apos;m not mistaken sniffer can&apos;t dig up a grass block that&apos;s already dug by it. This should be change by giving each grass block a cool down, maybe like an hour or so, so players don&apos;t have to replace the grass blocks

    24

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