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The Sound Type

1.2M views · Apr 30, 2022 · Gaming

Comments · 4.8K

  • @WolfeyVGC · 4 years ago · pinned

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  • @TierZoo · 4 years ago

    From a thematic sense, some of your ideas for Sound&apos;s typing could make sense. <br><br>Sound being super-effective against water can be explained in the same way that electric&apos;s matchup can: water conducts sound too. Sound travels further in water and this is one of the major reasons environmentalists worry about how loud our ship engines are. <br><br>Ice resisting sound also tracks well, because snow is an extremely good soundproofing insulator. This is why it&apos;s really hard to find people trapped under an avalanche, and why it always feels just a little more peaceful and quiet during a heavy snowfall. <br><br>Bug resisting Sound also makes sense, many species of bugs are quite noisy and spend a lot of time communicating via high-pitched buzzing noises, so it makes sense that they&apos;d be fairly acclimated to loud sounds.<br><br>Not sure how you&apos;d explain the Fairy matchup, but Fairy always seemed pretty arbitrarily tacked-on anyway so whatever. Dragon Claw phasing right through Clefairy makes just as little sense as Boomburst being super effective against it.

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  • @PumaPants248 · 4 years ago

    As much sense as Bug Buzz being a sound type move is taking away probably the best special bug move away from bug types would be a massive nerf to a lot of bugs despite getting a new 2X offensive type matchup

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  • @ZacTheLit · 4 years ago (edited)

    Bug could be full-on immune to sound given many of them lack hearing organs and as a whole they just aren’t bothered by sound<br><br>Bugs could use the win lol<br><br>As for the moves they should mostly stay away from changing non normal-type sound moves, bug types need Bug Buzz and Clangoring Scales makes sense as Dragon

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  • @Men_040 · 1 year ago

    <a href="https://www.youtube.com/watch?v=v_L6ZBylzuM&amp;t=210">3:30</a> &nbsp;ahh yes, the legendary jarchomp

    166

  • @willofthewinds3222 · 4 years ago

    The issue I see with Sound specifically is that a lot of Normal special moves are sound moves, so converting them into sound moves would reduce the number of special-type moves that normal has

    494

  • @flallana18 · 4 years ago

    Other than light type (which is redundant now that fairy type exists), sound type seems to be the most popular fan type out there. You can really feel the World Champ Difference (TM) compared to other speculations about this, so thanks for the analysis!

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  • @tiagogamer04 · 2 months ago

    Fairy should be weak to bug ngl <br>I&apos;ve seen a lot of tales where fairies get stuck in spider webs and get eaten by spiders

    3

  • @tabbender1232 · 4 years ago

    Make Sound type mons immune to sleep. It&apos;d both make sense and buff the ice type since freezing would be the only alternative

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  • @aimexxifourtw6259 · 4 years ago

    I really like the idea of adding a new type however I feel like completely countering Steel, fairy AND Water both offensively and defensively while only being countered by weak types would just put it in S+ tier immediately and therefore not really solve the issue

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  • @dracorexion · 4 years ago

    I would still give Noivern and Toxicitry the sound type. Noivern becoming a Sound/Dragon and Toxicitry&apos;s two forms either making it Poison/Sound or Electric/Sound

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  • @ryanwinchester6644 · 4 years ago

    I’ve honestly always thought psychic should hit steel for super effective, an old trick with psychics in the circus used to be bending spoons and making chains move on their own etc. it’s lore friendly and would balance psychic and steel so well

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