Board Game Design Day: Balancing Mechanics for Your Card Game's Unique Power Curve
146K views · Dec 17, 2018 · Education
Comments · 133
@linorabolini · 2 years ago
i wish this talk covered more depth on how to balance the values. A lot of information about different games was given but not so much about how to balance
69
@kaname110 · 7 years ago
Bring on more content on board games! =)
66
@vityarmada7237 · 7 years ago
That tie tho
16
@joakimandersson7769 · 3 years ago
This sounded like an intro to "what is a mana curve" and then it just ended before getting to the title of the talk?
49
@GnarlyCharlie6969 · 5 years ago
Yu Gi Oh is too broken to even be a part of this discussion
344
@WayOfHaQodesh · 1 year ago
Would love to see even more in depth discussions on the different power curves of RTS style games, especially ones that are assymetrical in design, for example StarCraft 1 and 2 with its 3 factions which are all quite significantly different in several points, resource gathering. <br><br>Great talk btw, thank you for the post.
1
@SleepDepJoel15 · 6 years ago
Loved Magi-Nation! What an unexpected treat!
19
@lloyd011721 · 1 year ago
i was not expecting to see magi nation... loved that game
@Statalyzer · 1 year ago
That Warcraft CCG that Hearthstone was based on sounds like it was inspired by San Juan the tabletop card game where you have to sacrifice cards as resources.
@johnbell891 · 3 years ago
Great talk!
2
@ezariogerion3138 · 5 years ago
a very good talk!
3
@WayOfHaQodesh · 1 year ago
Loved Geoff Engelstein's question.... Great Q&A
1
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