TES: Daggerfall - Retrospective Review
231K views · Apr 20, 2025 · Gaming
Comments · 300
@animusdialect · 1 year ago
lol, yeah... 100 this thing. We'll talk to you next century. ❤❤❤
540
@auellaitaela8035 · 1 year ago
I'm sure some people are watching thinking "Smaller dungeon? Why would I want that? It's a dungeon crawler, of course I want big dungeons!" No, you don't understand. I played this game a ton back in the 90's, and dude ain't playin'. The game's dungeons by default are *fucking massive*. Like, just some rando dungeon you're doing a side quest in could literally take you a dozen or more hours to finish because they were *huuuuuuuge*. I actually can't even think of a modern equivalent because the equivalent would be the size of an entire game. Imagine the entirety of Legend of Grimrock 2. Like, the entire game. That's how big a single Daggerfall dungeon could be without that patch. Now imagine you've spent 15 hours in that dungeon, but you can't complete the quest you went into the dungeon for because the room the goal is in is in an inaccessible room. *That*, is OG Daggerfall.<br><br>Play with smaller dungeons. Trust this old man who played the hell out of this in the 90's.
300
@WhyteTyger8 · 1 year ago
I hate that no one talks about my favorite part of Daggerfall; being able to customize how your cloak/tunic appears on your character sheet. I can't think of another game that's done that (other than just having different items that have different appearances), and I assume it'll be one of those things I still talk about when I'm in hospice.
168
@ataleofsoundandfury7849 · 1 year ago
The story of Daggerfall is actually quite simple:<br><b>All of the nobles are fighting over the keys to the Gundam.</b><br>That's pretty much it.
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@shoulderoforion115 · 1 year ago
I still remember Serana from Skyrims dawnguard DLC being surprised theres an empire. youre telling me all of my days spent in those daggerfall dungeons utterly lost wasnt even 1% of the time you spent asleep? damn!
26
@OnceLostGames · 1 year ago
Thanks for the mention, we always appreciate it!
385
@OakandIV · 1 year ago
Great to see this. I spent years replaying Daggerfall. I still remember walking to the invisible wall at the “edge” of the map hoping to spot Dragonlings.
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@Jwlar · 1 year ago
It’s alright, I guess ;)
115
@Houldey · 1 year ago
Damn, that plot synopsis - it kinda makes me wish there was a Daggerfall novel adaption or something.
63
@loxodoncyclotis1823 · 1 year ago
<a href="https://www.youtube.com/watch?v=u9fXAlIyCSw&t=1327">22:07</a> Language skills were one of the features that the devs wanted to implement but ran out of time and money before they could. Originally they were supposed to let you open a dialogue with the creatures like with the NPCs in towns, and ask them for directions around the dungeon!
14
@JoostDamenMusic · 1 year ago
Daggerfall's storyline is fascinating. Thanks for highlighting that, it deserves praise.
117
@alwaysask · 1 year ago (edited)
I spent the past month immersed again in the world of Daggerfall, now Daggerfall Unity, with over 100 mods. <br>Had HUGE fun, amazing adventures. What a game!<br>Keep your eyes open for WAYWARD REALMS, from Daggerfall devs. :-)
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