Ads skipped

How Difficulty Turned DOOM into an RPG

74K views ยท 1 year ago

Comments

    Comments are quiet on this one.

Up next

Videogames Will Never Escape The Elements (and neither will you)

Adam Millard - The Architect of Games

Another Thief The Dark Project Retrospective

Dungeon Chill

Firearms Expert Reacts to DOOM Franchise Guns | EXP

EXP

Clones Aren't Killing Gaming - They're Saving It

Adam Millard - The Architect of Games

Which Doom Game Was The Hardest? (Tier-List)

TheBossRanker

The Complete Lore & Story of DOOM Explained (+ DOOM The Dark Ages)

Gingy

DOOM: The Dark Ages - What Weapon Should YOU Use?

Cytonox

Doom's Nightmare Difficulty: Everything You Need To Know

decino

Why Is It So Easy To Break Videogame Economies?

Adam Millard - The Architect of Games

DOOM: The Dark Ages VS. DOOM Eternal | Which Is "Better"?

Captain Kedris

The Forbidden Fun of Breaking Games

Adam Millard - The Architect of Games

I Was WRONG About DOOM The Dark Ages?!

The Act Man

STUPID BUGS ARE EATING MY GALAXY | Warhammer 40k: Space Marine II

TheRussianBadger

Can A Game Be Too Realistic?

Adam Millard - The Architect of Games

The Full Story of DOOM Explained

NeddyTheNoodle

How Can You Spice Up A Time Limit?

Design Doc

Blue Prince Is Pretending To Be Difficult

Adam Millard - The Architect of Games

15 FAILED Games That Died IMMEDIATELY At Launch

Pixel Dragon

What Happens After A Game Dies?

Adam Millard - The Architect of Games

Quake Deserves The Doom Treatment

Mungo

YouTube, with the door locked.

Aegis plays a clean stream instead of YouTube's player, so pre-roll ads, trackers, and fingerprinting never ride along. Drop Shields any time if you want the official player back.