7 Game Ideas That Were Patented So No-one Else Could Use Them
1.7M views · Apr 22, 2021 · Gaming
Comments · 3.7K
@RhodosGuard · 5 years ago
Imagine patenting a system, basically holding it hostage for 20 years, and then being like "yeah, but we'll never use it again"
7.8K
@SunnyZ · 5 years ago (edited)
Imagine if ID, creators of DOOM patented the FPS...<br>Petty patents destroy creativity.
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@DenethorDurrandir · 5 years ago
The fact that Nemesis system patent exists just to prevent anyone from using such a cool idea ever makes me so mad
1.7K
@bcfb21 · 5 years ago
I guess this answers my question of why no one else has tried to do a nemesis system.
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@michaelinamoment · 5 years ago
Patenting game mechanics is a silly and toxic practice. Pretty much assures that the mechanic simply won't be used and most likely isn't so ground breaking as to be an industry standard even if it weren't patented. Some of these games companies are way up their own arse
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@pappibum8072 · 5 years ago
Man, I love the nemesis system. A shame they patented it. Could be implemented in such a cool way in other games.
1.1K
@hongquiao · 5 years ago
Imagine if movies started pulling shit like this...<br>"M. Night Shyamalan patents the concept of plot twists."
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@Soulache · 5 years ago
7 Companies that stopped good ideas from being built upon
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@sleepshouter5017 · 4 years ago
This is crossing WAY over the line. Patents exist to protect creators from having their ideas stolen, not to restrict artists from innovating off of existing pieces of art.
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@ponypapa6785 · 5 years ago
missed opportunity... "sometimes they did, and it was fine, and sometimes they did, and it was fined"
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@sakar181 · 5 years ago
The chicken glasses were shaded red, so as to filter out the color of blood.<br>Apparently chickens will peck each other to death, and the glasses stopped that.
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@tonicus123 · 5 years ago
"Medium was the first game to allow simultaneous control of two characters on the screen at the same time." There's a few games on kongregate from like 2008 that beg to differ.
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