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The BEST Mascot Horror Game you ARENT Playing

401K views · Aug 12, 2023 · Gaming

Comments · 745

  • @robloxianlaurapalmer · 3 years ago

    I just adore the fact that the puppets don't need some sort of ritual or some huge experiment, incident in the past, possession, or some other cliche things you can think of to exist. They exist because, well, they're puppets, just like how Jim Henson's works were. This whole game is so fun and I am SO glad that it's getting the genuine attention it deserves. THIS is how you can make a phenomenal "mascot horror" game, even though MFN is much more than that. Such a fantastic comfort game.

    574

  • @chancecomic1595 · 3 years ago

    I love that the puppets aren't actually evil, and the best ending has you be nice, understand and help them out with their issues, and then spread a message of kindness to the rest of the world. As much as I love a good horrible dark ending in a game, it's very sweet and touching that the message the game wants to convey is "Choose kindness"

    736

  • @random_asian3538 · 3 years ago

    i Still find it adorable that gordon just plays along in the cardboard penthouse, because considering he's a vet and an electrician, he could easily bust through the entire place - but he just plays along instead.

    651

  • @LuckyDuck7649 · 3 years ago

    I just love the fact that’s there’s no sinister and needlessly convoluted reason the puppets are alive. And I love how simple and easy to comprehend the story is. No secret government experiments like in Garten of Banban. No need to scour the entire net to get the full story like in Fnaf. You can learn the full story in the game proper and the puppets are just alive and that’s it.

    2.4K

  • @kirrb-dot-exe · 3 years ago (edited)

    I love that MFN wanted to have a nice story about nihilism vs childhood innocence especially with the state of nihilism in the world today. I was legit tearing up when gordon helped the puppets, because in the end of the day those puppets are childlike<br><br>EDIT: the Arnold section is also a reference to Elmo’s World, which is a show that I actually watched as a kid!

    2.8K

  • @TRAZHIRE · 3 years ago

    I love how the puppets don&apos;t even try to hide the fact that they don&apos;t die to the bullets, they juat keep saying stuff when downed, which is such a small detail but i absolutely adore it

    370

  • @LORDOFDORKNESS42 · 3 years ago

    If you pay attention in the truck, Gordon has a Purple Heart hanging on the mirror.<br><br>So~ yeah. Ricky hit a <b>nerve</b> with those GI jabs.

    847

  • @Iwuznothere · 3 years ago

    My Friendly Neighborhood is proof that a game actually made from a real aspect of childhood affection, in this case growing up with Jim Henson properties like Sesame Street and The Muppets and Resident Evil Games; more accurately creates a property that believably would be marketed towards and be loved by children than simply throwing a dart on a board of known brands to shape a derivative monster to chase you by. The puppets are just alive because that&apos;s the methodology of how People were always supposed to interact with Henson&apos;s Puppets since they first hit the screen together in the 60s-70s. The weapons feel accurate to the same maniac energy that would create Crazy Harry to just giggle as he blows things up to make felt fly, as well as follow the story narrative of how the handlers from the get-go weren&apos;t being the best stewards for the impressionable nature of the Neighbors by randomly inflicting violence on them for stress relief. No part of this digital buffalo is left to waste nor spoiled by chasing the same tired marketing schemes this genre seems cursed by. <br><br>And god is it still refreshing to think they have a comfortable narrative conclusion that only makes you, the player, want more because you like the characters instead of nakedly broadcasting My Friendly Neighborhood 2, 3 and 4 as soon as the game boots. I hope Ducky/John Szymanski is doing great and possibly thinking of their next game, MFN or otherwise.

    135

  • @AndGoatz04 · 3 years ago

    <a href="https://www.youtube.com/watch?v=sBJgZDEACKM&amp;t=1220">20:20</a> Forgot to mention the fact that if the gun&apos;s loaded, Gordon shoots and it actually consumes 1 shot

    890

  • @LadyBern · 3 years ago

    I love that for the best ending you have to basically backtrack and work to do what is needed in an area you&apos;re basically done with. Doing the right thing for others isn&apos;t always easy, sometimes you have to go out of your way, and at times it doesn&apos;t benefit you much to do it.

    116

  • @LORDOFDORKNESS42 · 3 years ago

    I really like The Chicken Mode.<br><br>It adds a further layer of both hope and tragedy if Gordon was also a Puppet, but one that... never even got to be in the show at all before being broken down by the real world.

    147

  • @_zealos_8213 · 3 years ago (edited)

    That&apos;s actually- weirdly enough- a pretty satisfying &quot;Then I left. And nothing happened.&quot; ending.

    104

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