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Doom II - 25 Years Later: An LGR Retrospective

776K views · Oct 18, 2019 · Gaming

Comments · 1.6K

  • @Kei_0001 · 6 years ago

    It’s amazing how “aiming” vertically without really aiming becomes an instinct after a while. We just feel that the shot will go where we want and shoot.

    748

  • @phazonclash · 6 years ago (edited)

    How much can Doomguy carry?<br><br> <br><br>Average weight for ammo if at max ammo: 277 lbs (calculated by some guy on a forum)<br><br>Weight of weapons (either educated guesses, or weight of real-life equivalent or model inspiration):<br><br>Chainsaw: 20 lbs<br>Pistol (Baretta 92): 2 lbs<br>Shotgun (remington model 870): 7 lbs<br>Chaingun (Minigun): 85 lbs<br>Rocket Launcher (AT4): 15 lbs<br>Plasma Gun (Uses the sprite of an M60 replica): 23 lbs<br>BFG9000 (I used the Junk Jet from fallout because they&apos;re about the same size and shape): 30lbs <br><br><br><br>Total Weapon weight: 182 lbs<br><br>Doomguy is carrying 459 lbs of gear when he&apos;s fully loaded. <br><br> <br><br><br><br><br>How much does a fully loaded Doomguy weigh?<br><br>Now we have to figure out Doomguy&apos;s weight and how much his suit weighs.<br>I used the stats for Blazkowicz from Wolfenstein since they used the same sized sprite for both games to get his body weight weight.<br><br>Body weight = 245 lbs<br><br>His suit is a bit trickier for sure. We can tell that it&apos;s heavily armored <br>(he survives hell fireballs and shit). A close comparison to his suit is<br> the suit worn by ODSTs in Halo. ODST armor is made mostly out of <br>titanium plating, which gives us a place to start. According to a random<br> guy on reddit, &quot;A typical suit of armor weighs 20 - 25kg&quot;. I use 20kg, <br>because suits of armor have overlapping segments and sliding joints that<br> titanium combat armor wouldn&apos;t have. I then got the density of steel to<br> find out how much steel is in a suit of armor, and then find out how <br>much an equal amount of titanium would weigh. A suit of combat armor for<br> ODST comes out around 170 lbs from material alone. However, ODST armor <br>isn&apos;t nearly as cool as Doomguy&apos;s armor, which we see from Doom 2016 <br>gives him super strength and impact compensation, and the ability to <br>breath anywhere without limit, so I estimate that Doomguy&apos;s suit weighs <br>around 500 lbs (half the weight of MJOLNIR armor from Halo).<br><br>Suit weight = 500 lbs<br><br>Total weight = 1204 lbs <br><br><br><br><br><br><br><br>How fast can Doomguy run?<br><br> Oh boy, this one has been debated all over Doom forums forever. Here&apos;s how the numbers worked out.<br><br>Doomguy&apos;s speed in game is measured in map units per tic, or mu/tic. 8 map units <br>is 1 foot (hotly debated but these are the numbers given by ID Software <br>in patchnotes so fuck other numbers). 35 tics is 1 second.<br><br>In the code, his forward acceleration is listed as 50 mu/tic with a maxspeed of 30 mu/tic<br><br>So his acceleration works out to 66 m/s2<br><br>His measured speed in game is 16.6 mu/tic, which comes out to 49.5 mph.<br><br>However, his top speed is capped at 30 mu/tic, which is 90 mph.<br><br> <br><br>What these numbers mean<br><br>Doomguy weighs 1204 lbs and moves around at a speed of 49.5 mph.<br><br>His energy while he&apos;s moving is 132132 joules.<br><br>At his maximum top speed, he exerts 5739825 joules worth of energy, which <br>is about the same energy as the explosion from 1kg of TNT.<br><br>If he ran headfirst into a wall at top speed, he&apos;d hit the wall with 9 <br>million newtons of force, which is just a bit south of the thrust <br>generated by the Saturn V rocket on liftoff.<br><br>Doomguy could put the Saturn V in space by running into it at full speed.<br><br>Don&apos;t fuck with Doomguy.<br><br><br><br>https://www.reddit.com/r/Doom/comments/4nt3fo/i_got_bored_and_did_some_math_on_the_original/

    765

  • @FoxCunning · 6 years ago

    There&apos;s something weirdly satisfying about the dying groan of Doom&apos;s monsters.

    838

  • @notthegoatseguy · 6 years ago (edited)

    My Doom II story: My mom walked in on &nbsp;my father and I playing Co-op together when I was like 8. She said &quot;[My dad&apos;s name], don&apos;t you think it is inappropriate to teach Matt it is okay to kill people&quot; after she saw me blow away some Zombie. I explain to her &quot;It&apos;s okay Mom! He&apos;s already dead&quot; because, you know, Zombies aren&apos;t alive. They&apos;re just imitating life.<br><br><br>I had great morals and great aim even at 8.

    385

  • @wesleybcrowen · 6 years ago

    Only Doom II could pull off making up for the lack of new arsenal by introducing only one new gun that is one of the best guns in the history of everything.<br><br><br><br>Oh, and cool new monsters helped too!

    1K

  • @Burdman660 · 5 years ago

    The 90s were such a glorious gaming time. So many hours spent on Doom, Quake, Age of Empires 2, Diablo 2, Command and Conquer and countless wonderful console games.

    117

  • @Rebochan · 6 years ago

    Hilariously, I used to know Sandy Petersen when he taught at Guildhall in Plano, Texas for awhile. &nbsp;He mentioned at one point that he made a map shaped after his own hand XD

    199

  • @icecold1805 · 6 years ago

    I mean, on Sandy&apos;s defence, he had to make over half the levels of Doom II, so he did the best he could

    105

  • @jasongooden917 · 6 years ago

    Fun fact: the shotgun in Doom was a scan of a toy.

    487

  • @nblhrt92 · 5 years ago

    The Super Shotgun is absolutely perfect and anyone who says otherwise is wrong.

    60

  • @themanwithnoname4385 · 6 years ago (edited)

    <b>&quot;things can always be fixed with more guns, this was made in Texas after all&quot;</b>

    193

  • @Not-Great-at-Gaming · 6 years ago

    <a href="https://www.youtube.com/watch?v=pNtHwWVXbDI&amp;t=168">2:48</a> &quot;M&quot; rating stood for &quot;Must Have&quot;.

    42

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