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The Right and Wrong Way To Make Turn Based Combat

100K views · Nov 21, 2023 · Gaming

Comments · 616

  • @Mangakamen · 2 years ago · pinned

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    47

  • @astripedgoon6579 · 2 years ago

    I’m okay with people not liking turn based combat, but when people claim that it’s objectively bad confuses me. like when someone says that it being slow is bad, and yet like thats the point?! like you need time to make plans and think of winning strategies and using all given mechanics to win in the best possible way is the fun of it

    612

  • @internetlurker1850 · 2 years ago

    Karlach in the game: Pretty muscular.<br><br>Karlach in fanart: <b>&quot;SIR, THE MUSCLE DEFINITION AND GROUPS ARE TWO TIMES GREATER THAN WHAT ANY CREATURE HAS EVER ACHIEVED&quot;</b><br><i><b>&quot;MAKE IT TWENTY&quot;</b></i><b></b>

    318

  • @moonlordgaming4537 · 2 years ago

    The best example of turn base combat is internet debates.

    153

  • @danielferrieri7434 · 2 years ago

    Video Idea: The Predatory History of Gacha Games

    414

  • @crystalqueen9711 · 2 years ago

    Personally, I think that a good chunk of people who dislike turn based combat played a bad first example of it and understandably had a bad experience, but what I find interesting is that with turn based combat more than other combat systems, people blame the style itself instead of the way it was implemented (compare the amount of people saying Persona sucks because Joker waits his turn before attacking to the amount of people saying Devil May Cry sucks because it expects you to string together combos)

    84

  • @Neutra77 · 2 years ago

    I feel like tactical/strategy RPGs should be noted as they are a significant sub-genre of turn-based RPGs. (Obvious examples are Fire Emblem and X-com)<br>While they are still turn-based, and prone to many of the strengths and weaknesses of them, they are unique in how they add to the system, primarily by utilising a map/grid system akin to board games, putting emphasis on your and the enemy&apos;s positioning and movement.

    178

  • @mrhalfsaid1389 · 2 years ago

    Turn based combat was never an issue, its generally due to poor design or people not having the patience to play specifically stategy games particularly of the less active variety. Its preference to the same degree of people not liking platformers, action combat games and other genres. The fact that people argue so unbelievably long about something that is just opinion of what you enjoy is unbelievably stupid

    188

  • @sigro95 · 2 years ago

    One thing I&apos;d like to add is that I like turn based combat systems because you feel like you&apos;re actually controlling an entire party without having to turn yourself into a super biocomputer in order to control multiple complex characters in real-time.<br>It&apos;s either that or the game allows you to control only one character at a time while the rest of the party is controlled by the AI which, to me, doesn&apos;t really give me that feel of being the mastermind behind the whole group.

    101

  • @cloudfair2 · 2 years ago

    Kinda surprised you didn’t mention Bravely Default which turned the turns themselves into a resource the player can store up or even go into debt to use early.

    121

  • @jvts8916 · 2 years ago

    What really makes the debate frustrating for me is when the opposition treats the turn based system being outdated as if it were common knowledge.

    191

  • @MrLlama-rc8nj · 2 years ago

    Y7 and the Infinite Wealth demo are the two best turn-based games I&apos;ve ever played can&apos;t wait for the full Infinite Wealth

    83

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