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My Thoughts On Turn Based Vs Real Time With Pause Combat In CRPGs

59K views · Oct 19, 2025 · Gaming

Comments · 635

  • @numbonvalium · 11 months ago

    I prefer turn-based, much easier to keep track of what is happening.

    473

  • @RamblingRob2 · 11 months ago

    Before I even begin, i want you to know. This video will decide our friendship.

    136

  • @zach.hanford · 7 months ago

    I love the world of Pillars of Eternity enough that I was willing to deal with and learn RTWP, but man do I wish I was better at it. <br><br>RTWP to me feels like putting on an album but listening to all of the songs simultaneously, whereas turn based feels like listening to the songs in order.

    12

  • @OneArmedWolfshinobi · 11 months ago

    Well.. I guess you just ignited even more chaotic war between two factions now

    106

  • @JeysieC · 11 months ago

    My take is always: Pick whichever your combat system is actually designed to work best with. Even though I prefer turn-based, my gripe with Pathfinder specifically initially wasn&apos;t that it was RTwP, it was that they took a system designed to be used by taking careful turn-based actions and hacked RWtP on top of it. If you play something like the Dragon Age games actually designed from the get-go to work with RTwP, it&apos;s fine even if it&apos;s not my preference.

    160

  • @Pedone_Rosso · 11 months ago

    I also like both systems,<br>but I tend to play real-time-with-pause<br>at a lower difficulty level then I do turn-based.<br><br>Turn-based allows for much more control,<br>so that the space I have to go through<br>in order to advance past a combat encounter, so to speak,<br>can be much more narrow than it needs to be<br>in the &quot;messier&quot; alternative.<br><br>For me, on the other hand, real-time-with-pause<br>has the advantage to usually make game-play enjoyable<br>even when the systems in play are a bit on the shallow/simple side.<br><br>Thanks for your videos!

    45

  • @Zettern96 · 11 months ago

    I much prefer turn based. In realtime with pause I just end up controling my main character and leaving my partymembers on autopilot. I just can&apos;t keep track of everything.

    286

  • @C.Malefac · 11 months ago

    Prefer RTwP because it&apos;s faster but love em both

    7

  • @XoRandomGuyoX · 11 months ago

    <a href="https://www.youtube.com/watch?v=LaIWJsgrs60&amp;t=164">2:44</a> &nbsp;That sort of brings to mind the kinds of AoE shenanigans which are a major strength with turn-based combat: you see an opportunity and can make the utmost out of it. &nbsp;Generally speaking, the tougher a battle might be the more I lean towards turn-based. &nbsp;But for easier scenarios a real time system is just faster.

    4

  • @JoeyZaZa1012 · 11 months ago

    honestly i have no preference but you make very good points morti, definitely got me thinking and that&apos;s why i like coming here! thanks bro

    2

  • @Roanix1 · 11 months ago

    &quot;I&apos;ve finally solved it&quot; got a genuine, solid chuckle out of me

    12

  • @jazzanarchy · 11 months ago

    I&apos;ve been watching crpg channels like yours so much and they convinced me to try old crpgs. I started with BG1 but I was hitting a wall. I tried Fallout1 because I knew it was turn bases and I wouldn&apos;t have to manage so many characters. When I went back to BG1 it all made a lot more sense.<br><br>For the record, I have played some modern crpgs like DOS:2.

    4

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