Is Riftbound Growing, Objectively?
15K views · Jul 14, 2026 · Gaming
Comments · 83
@GamesDeconstructed · 2 months ago · pinned
Let me know if Riftbound seems to be growing in your local community? Are NNs firing, are Skirmishes selling out, what's the vibe around Vendetta Pre-Rifts?<br><br>Thanks again to <a href="https://piltoverarchive.com/">https://piltoverarchive.com</a> for helping with data for the video!<br><br>For more Riftbound content, check out my Twitter: <a href="https://x.com/GamesDecon">https://x.com/GamesDecon</a>
4
@SarynN02 · 2 months ago
Staring directly into my soul..
71
@MengTaing-d3q · 2 months ago
The game is growing well at our lone LGS in Cambodia
5
@adrianjr1089 · 2 months ago
In my local scene, while the number of unique players is slowly growing, attendance at NNs (Nexus Nights) has stayed fairly stable since Set 1, with usually 10 to 12 players per event. For comparison, we've had 10 NNs/Skirmishes with 8+ players in OGN, 14 in SFD, and 16 in UNL. I'm from Brazil's 6th or 7th largest city, and I believe the following factors are holding back the game's growth here:<br><br>1. Launch pricing. The game released at an extremely high price point. OGN boxes were valued between $250 and $400, in a country where the minimum wage is $315. This put off many potential players here, many of whom never gave the game a second chance. We're trying to revert that now that prices are better (UNL is releasing with boxes between $120 and $150).<br>2. No official tournaments above Skirmish level. It's hard to compete for more hardcore players when the game doesn't offer a big stage with meaningful prizing. Lorcana, Pokémon, One Piece, Yu-Gi-Oh!, and Flesh and Blood all have established competitive circuits here, some running multiple tournaments a year. Once Showdowns (and potentially RQs) arrive in Brazil/South America, I expect a real surge in players.<br>3. Event length. A minor issue some players have raised: while other card games can wrap a 6-round tournament in 6 hours or less, Riftbound Skirmishes with 4 rounds + top 4 routinely take 8+ hours.
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@LionRoarGamer · 2 months ago
We have a very active local scene. One of the LGS’s exploded to 64 players per nexus night, which is the cap. So more players want to play than there’s space for.
16
@Danielsonsauce · 2 months ago
As someone who got into TCG’s a year ago starting with One Piece, Riftbound has been my second TCG. I will say Riftbound seems healthier for a meta than One Piece in its current state.
5
@KylenRiftbound · 2 months ago
Loving the growth of the game and can not wait to see what is stored in the future for Riftbound. My local community has a discord server and it's been growing rapidly in these recent months.
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@ahmadzuhayri2439 · 2 months ago
From Malaysia, our weekly Tuesday NN fills out registration the day before pretty much, hitting 64 players. The Saturday NN events attract fewer people, though it's still 40-50 people weekly
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@ZiggyNo · 2 months ago
Amazing video. Thx. 🎉
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@Alnard · 2 months ago
Yes
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@Br13467 · 2 months ago
Game is massive in Singapore. Events are held daily with multiple places hosting nexus nights on the same day
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@BuzzPopTV · 2 months ago (edited)
Malaysian competitive MTG player here for the past 31 years. <br><br>I was turned onto RB around 5 weeks ago when my LGS (Cards & Hobbies) started hosting Nexus Nights 2 times a week (Tuesdays + Saturdays) and the participants (64-68 people on Tuesdays, 30+ to 40+ on Saturdays) far outnumbers the local MTG weekly community. <br><br>Driven by this large local community growth, Best of Metal @RQs rewarding creative brewing, and superb Org Play system... <br><br>I haven't touched any MTG cards in the last 5 weeks and been grinding RB exclusively not just at my LGS but also neighboring LGS (hunting Nexus Night promo packs + Flash card promos) 😝<br><br>Love this game and I foresee that I might exit MTG totally after 31 years of continuous competitive grinding as Hasbro has slowly but surely taken away all the Otg Play perks in favor of monetising kitchen table MTG (Commander format). 😅🤷
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