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Pat Thoughts on Silent Hill: Townfall (No Spoilers)

32K views · Sep 24, 2026 · Gaming

Comments · 124

  • @sirlenemodesto2665 · 6 days ago

    Going from Hinako "run them hands boyz!" to hide and seek is funny.

    105

  • @danpascooch · 6 days ago

    This channel has good highlights. For the next clip you should upload the entirety of the XCOM 2 playthrough with no edits.

    162

  • @Jgt612 · 3 days ago

    It’s incredibly funny to me that the new silent hill is set around a 20 minute drive from my home. We go there sometimes for a chippy and to do coastal walks on the rare nice weather day, it’s anti-scary in a way that’s tough to describe.

    6

  • @chero666 · 6 days ago

    I bounced off it quickly as soon a I saw that it had a "stealth" focus. I suffered through early 2010's hide & seek horror til Survival Horror finally got back on its feet and I never want to go back.

    37

  • @hosvet_animation · 6 days ago

    Thank you so much for this channel. I don&apos;t like Pat&apos;s full streams, this is a wonderful help for a Best Friends fix, along with Mysterious Jojo.<br><br>PLEASE make a playlist that is just all of these clips in order, it will make you lots of money.

    25

  • @richardthomas8371 · 6 days ago

    Yeah Alien Isolation was ruined for me when I painstakingly lured the Xenomorph into a corridor loop behind me so I could go forward and it just teleported to around a corner in front of me. I then had to check this because I didn&apos;t think a dev would design something so bad on purpose, but a dev in an interview confirmed the Xenomorph teleports to fuck the player sometimes. Similarly I hate XCOM 2 because the enemies react to your movement even if you are not detected, I save-scummed multiple times to prove this. If players use the mechanics in a stealth game to get an advantage on the enemy you shouldn&apos;t punish them for it. That&apos;s the whole point of stealth games. Use mechanics to distract the enemy and get through undetected, or use mechanics to ambush the enemies putting yourself at an advantage.

    39

  • @romanmyth4991 · 6 days ago

    Watching him play it, I expected his review to be worse. It was a fun watch overall, but that unkillable enemy looked so godawful to deal with.

    20

  • @EEVOL · 6 days ago

    Been following Pat since the early 2010s, I thought I was a hardcore Resident Evil fan until I saw his RE play throughs and listened to his commentaries. I trust his reviews when it comes to survival horror games. Thanks Pat!

    30

  • @matajuegosoriginal · 6 days ago

    yea im gonna wait on a sale for this one, i loved Hinako Smash from last year but this one can comfortably wait

    1

  • @hoovybird4167 · 5 days ago

    okay as someone who just got by &quot;that part....&quot; of the game and hated it but heard &quot;he&quot; shows up again its good to hear that its done so much better then like that is such a relief for the rest of my playthrough

  • @tylerharris3416 · 6 days ago

    I think I&apos;m like Pat in where I want my survival horror to have options of survival, in which I can better save my resources. I will use stealth and even enjoy using stealth as long as I&apos;m choosing to, rather than the game requiring me to do so. RE 9 for Grace, stealth and maneuvering around enemies is a valid option but you can also just say bump it I&apos;m clearing the room either methodically or shoot gun at zombie trying to eat me.

    1

  • @Tris_Mt · 5 days ago

    Someone just need to design this guy a Deus Ex HR inspired horror game with Tank controls

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