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What Am I Doing? Part 1: Weapon Roles

220K views · Oct 4, 2022 · Entertainment

Comments · 625

  • @preyingshark4878 · 3 years ago

    I saw -5 motion used once. It was a Japanese e-liter and they had over 2500 power so it was clearly working for them so I will forever agree that the best motion setting is "whatever you hit things with" lol

    2.2K

  • @aegisScale · 3 years ago

    Damn, now I understand the Brella&apos;s true strength. It&apos;s not the best for killing, <i><b>but it&apos;s excellent for asserting dominance.</b></i><b></b>

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  • @こう空太 · 3 years ago

    Even though I can read Japanese tutorial.<br>I still prefer watching lessons at here. <br>Your guides are really easy to understand.<br>Good luck

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  • @phillyairsoft6372 · 3 years ago

    Love how serious and technically complex this game is at its core. You are one of the few that realizes, embraces, and shares it with us. Thanks

    335

  • @Joob_Toob · 3 years ago

    Slayer and skirmisher having alliteration just feels nice and anchor keeping with splatoon&apos;s nautical sea theme makes these feel like official terms. Good job 👍

    191

  • @jonservo · 3 years ago

    I played in a match where the opposing team had a bow user with tentamissles. &nbsp;I don&apos;t know how much special charge up he was wearing but he used that special at least 14 times in that match, I remember because I took note of it after the game was over. &nbsp; &nbsp;They were averaging about three to four special usages per minute and our team never got a chance to stop running from missiles long enough to play the objective at all. &nbsp;Was it fun, no. However I can&apos;t deny that it was effective lol

    484

  • @anAlanBlaze · 3 years ago

    This video is going to be super helpful. Been playing lots of different weapons farming Sheldon tickets and trying to get used to motion controls after being obsessed with this series for the last few weeks. Last night I was thinking to myself &quot;what AM I doing?!?&quot; Because changing weapons and trying new things has left me floundering a bit. Going to give this more attention after work today. Thanks a lot, teach

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  • @UltimateLink1 · 3 years ago

    &quot;What role should I fill/What role does this weapon best fill&quot; is always the first question that comes to mind when I&apos;ve been trying out all the weapons in 3. Having a targeted idea of what you should be doing also allows you to have a better idea of how good you are with a weapon AND what areas you need to focus on to improve. It&apos;s why when I was struggling with the Splatanas, my question to the Splatoon reddit was &quot;I&apos;m having trouble understanding what niche the Splatanas fill&quot; - I got some good advice that helped me figure out why I was struggling with it (namely I was treating it as a rushdown close range weapon like the brushes and rollers instead of a midrange poker) and I got better with em

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  • @savionmcqueen8944 · 3 years ago

    I think the most impactful lesson of this was the skirmisher role. Even though it seems like common sense, sometimes long range pushing or just simply annoying an opponent with shots but not necessarily needing kills is something I never realized. I always just played a slayer to go for trades but in reality I should just be threatening them and going, and killing when I can. thank you.

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  • @TheBoxOfWar74 · 3 years ago (edited)

    I genuinely love how you stated &quot;all weapons play all roles sometimes&quot; at the start of the video. I&apos;m a roller/splatling player since splatoon 1, and you would not BELIEVE how many players in low ranks look at my weapon, say &quot;oh, I&apos;ll just stay away from him!&quot; or &quot;oh, I&apos;ll just wait out that charge!&quot; and get called out by something unorthodox.<br><br>One of my more recent matches I would use to summarize that concept: I was playing the nautilus splatling (is that the name? The one that looks like a frisbee and holds charge through swim) and intended to play my usual turf control, backliner style, keeping enemies at bay. The enemy team was 2 chargers and 3 REALLY aggressive players. Just because I&apos;m using a &quot;backline weapon&quot; doesn&apos;t mean that&apos;s ALL I should consider - I was able to trade with those aggressive players well by acting like a duelist, conserving charge and using quick swims, alongside using cheeky flank routes or just brute force aggression to stave off the chargers focusing another player. Was I the best for those roles? Absolutely not, painting turf for those flanks was a pain and if it weren&apos;t for my splatling choice I would have suffered to those rushdowns. Did it work? We won the game for it, so yes!<br><br>I&apos;ve seen chargers spam hipfire dualies and win because of it and aerosprays wipe entire teams left unchecked - take your archetype, keep it in mind, then do what you need to succeed in a match - leave the &quot;only max range charger anarchy battles&quot; for a challenge youtuber.

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  • @abrittishpanfish6269 · 3 years ago

    It was fun to see how these roles align or differ from those in other competitive shooters<br>from what I can tell, they seem most comparable to player roles in CS:GO

    318

  • @epickittymonster4435 · 3 years ago

    Squid School - There&apos;s the anchor, the support, the skirmisher and the slayer<br>Me, looking at my death count - I&apos;m the distraction 😅<br>Jokes aside, this is very helpful! Thank you 😊

    423

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