Mario Kart and the Doppler Effect
1.5M views · May 29, 2021 · Gaming
Comments · 1.7K
@gamesbydesign9156 · 5 years ago
Something interesting about Mario Kart is that it's really important for players to know what's happening off-screen. Sound design really helps with this, since you can HEAR a hazard (shell, star, bullet bill) before you SEE it. On top of that, the doppler effect gives you a really solid gauge of how quickly that hazard is approaching and when it'll catch up to you. It's a really clever implementation of sound design in games that seems to get overlooked a lot!
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@junkdog4138 · 3 years ago (edited)
<a href="https://www.youtube.com/watch?v=lz5yiVBtPvs&t=72">1:12</a> I always loved how exaggerated the Doppler effect was in Mario kart Wii because it made it feel like those items would actually physically come into contact with you because of how set in reality the audio was. It felt like, If you paid close enough attention, you could hear exactly where the person using the item was based on audio alone
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@Two-HeadedBoy · 5 years ago
I wanna applaud that while lots of YouTubers end up putting unnecessary visual effects that don't actually add anything and are mostly there to give the illusion of being professional, Scruffy used visually interesting effects that both aid what he's trying to convey and are fun to look at.
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@vizthex · 4 years ago
goddamn, he even had the pawn move a bit as he placed it down at <a href="https://www.youtube.com/watch?v=lz5yiVBtPvs&t=133">2:13</a>
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@cup_of_joe · 5 years ago
The music kicking up towards the end in the same way Mariokart Wii does when going through the menus was a lovely touch!
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@SuperWiiBros08 · 5 years ago (edited)
I really loved the visual take on this, your character look like the Jerries from Soul, idk if that's intentional but I like it!
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@FlamingSnowflakeProductions · 5 years ago
Scruffy: <b>uses the doppler effect on the last trombone note like a car engine</b><br>Me: He did- HE DID THE THING!
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@0r4ng3_guy_real_frfr · 1 year ago
<a href="https://www.youtube.com/watch?v=lz5yiVBtPvs&t=168">2:48</a> honorable mention to microwaves
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@CoolHilcieni · 5 years ago
i never really thought mario kart had such a deep sound engine
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@paddythelegend1671 · 4 years ago (edited)
I've just realised but Scruffy rarely actually uses in-game footage, they're all just drawings. That's honestly really cool and it's a testament to how well he can get his point across without even needing to actually show the game
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@PrismPoint · 5 years ago
Full body Scruffy showing up hit me like a ton of bricks
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@koopa1018 · 5 years ago (edited)
<a href="https://www.youtube.com/watch?v=lz5yiVBtPvs&t=134">2:14</a>--oh, the pawn jittering when you let go, that is FANTASTIC.
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