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An Architect Reviews: The Starfarer [Star Citizen]

415K views · Jun 21, 2020 · Gaming

Comments · 1.6K

  • @TelApathy07 · 6 years ago

    &quot;Expertly framed in shot lies before you, the ugliest ship in Star Citizen&quot; <br>Damn killed her not even 10 seconds in

    1K

  • @Elvalley · 6 years ago

    I love how seamlessly you jump from honest praise, to ironic praise, to outright bashing, to measured criticism, and all the while you make it feel fair, fun and interesting to listen to. Kudos!

    225

  • @harbl99 · 6 years ago (edited)

    Morphologis savages, erm, <i>reviews</i> the MISC Monkfish.<br><a href="https://www.youtube.com/watch?v=h2vbubcN8d0&amp;t=490">8:10</a> -- &quot; The exposed wires are educational. Children need to learn that electricity is dangerous.&quot; -- Drake rep.<br><a href="https://www.youtube.com/watch?v=h2vbubcN8d0&amp;t=795">13:15</a> -- Looks up &apos;Programmatic adjacencies&apos;. Definition: &quot;Alignments in purpose of different elements of a building&apos;s program, which an architect can exploit to convince the client that they&apos;re very clever.&quot;

    168

  • @richardlont4480 · 6 years ago

    &quot;A ship like this will be with you &apos;til the end of your life.&quot;<br>&quot;Because it&apos;s a deathtrap.&quot;

    567

  • @jocax188723 · 6 years ago (edited)

    10 seconds in: “first blood!”<br>3 minutes in: “fatality!”<br>10 minutes in: “Stop! Stop! It’s already dead! Please, for the love of god, stop!”

    1.1K

  • @josephmeacham2696 · 6 years ago

    Lmao, you literally showed me rooms I didn’t know I had in my starfarer 😂<br><br>10/10 design clarity

    1.1K

  • @Milo5hh · 6 years ago

    The fact that every corner on the ship is sparking doesn&apos;t really help it&apos;s case either

    720

  • @UNSCPILOT · 6 years ago

    &quot;Boarders will never reach the bridge before dieing of old age&quot;<br><br>You got a darn good giggle out of me on that one, thanks for making my day, 10/10

    62

  • @blckwtr2880 · 6 years ago

    I like how you completely destroy that ship while keeping your very calm voice

    1.3K

  • @Corgblam · 5 years ago

    I love how you dont even mention all the shorted wires and power conduits throwing sparks everywhere, even down on to the crew beds, and the leaking jets of gas from basically every space in the interior paneling.

    194

  • @akshayrajan8793 · 6 years ago

    <a href="https://www.youtube.com/watch?v=h2vbubcN8d0&amp;t=192">03:12</a> even the character can&apos;t bear to look at it

    243

  • @arndtdj · 6 years ago

    The problem with this and other early large ships is that they were seemingly built as fps levels first, ship interiors second.

    89

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